By Russ Jensen



     Ever since 1981 (with one exception - 1983, I believe) I

have been reporting on the Annual "Loose Change Fun Fair" around

this time.  Since the show's inception in 1979, it has been an

annual event each Fall; up until 1990 when they added an

additional Spring show.  I was unable to attend the Spring 1990

show, but this year I did attend the Spring as well as the Fall

Fun Fair.


     Also this year, two other changes have occurred in the Fun

Fair.  First of all, Dan Meade (publisher of LOOSE CHANGE

magazine, and founder of the Fun Fair) sold out his interest in

the show to his partner in the show's production for many years

Canning Enterprises of Maywood CA, a long-time promoter of

antique shows and "swap meets" in Southern California.  This also

resulted in "Loose Change" being dropped from the show's name.


     Secondly, the location of the show was moved from the

Pasadena Exhibit Center, where all but the first show in 1979 had

been held.  Many people, including myself, were not pleased with

this since we had come to like the location which had convenient

parking, familiar surroundings, and a close-by hotel where out-

of-town visitors to the show could stay.  You were also within

easy walking distance to at least one restaurant.  The Spring

1991 show was held in Anaheim Stadium, and the Fall show at the

Long Beach Arena.


     This year, as I said, was my first visit to the Spring

version of the Fun Fair and I found the "turnout" of old pingames

to be rather disappointing.  Shortly after that I had the

pleasure of attending for the first time, the Pinball Show in

Phoenix Arizona; and finally in late September, I again visited

the Fall edition of the Fun Fair.  I am going to describe all

three shows here, including lists of the pingames which appeared

at each show.




     As I said previously, the turnout of older pingames at this

show was quite disappointing to me.  There were no games from the

1930's (compared to 7 in Fall 1990); only 1 game each from the

40's, 50's, and 60's (compared to 2, 6, and 5 respectively in

Fall 1990).  The showing for 1970's electro-mechanicals was quite

a bit better with 7 (there were the same number in Fall 1990).

There were also 11 solid-state pins from the 70's and 80's

combined.  In addition, there was one "toy bagatelle", the date

of which I was unable to ascertain.


     This lack of pins was partly attributed to the lack of

dealers offering pingames for sale at the Spring show.  Herb

Silvers, as usual, had a good showing of pins, although dominated

by solid-states, and his booth was again a "center of 'pin

activity'" at the show.  Arizona dealer Don Westphal also had a

nice display of pinball and baseball games.  The other dealer to

have more than one pingame for sale had his games disassembled,

setting on end, and I never saw any one manning the booth.


     The 1940's game at the show was Gottlieb's 1948 game

BUCCANEER which came out around October of that year, just after

Gottlieb's well-known series of "fairy tale" games (which started

with the first flipper game, HUMPTY DUMPTY).  The six flippers of

these games had given way to four on BUCCANEER.  The game had a

three kickout hole arrangement in the center of the playfield,

and a 1 to 6 numbered bumper series.


     The sole 1950's game at the show was Williams' mid-1955 game

SMOKE SIGNAL.  The artwork on this game of course had an "Indian

motif".  The backglass was in very good condition, but the

playfield, sad to say, was extremely poor.  This game appeared to

have a "spell name" feature and the "gobble hole" which was

popular with pin manufacturers around this time.  It is also

interesting to note the 3 posts between the flippers which would

seem to give the player a much better chance of not "draining"

the ball.  I wonder if these were original on the game, or added

by someone who later had the game in his home?


     The following is a chronological list of the pingames I saw

at the show:




GAME                     MANUFACTURER        YEAR          

--------------------     --------------      ----- 

BUCCANEER                Gottlieb            1948  

KING OF SWAT (BASEBALL)  Williams            1955

SMOKE SIGNAL             Williams            1955  

BASE HIT  (BASEBALL)     Williams            1967? 

PLAYTIME                 Chicago Coin        1968

CASINO                   Chicago Coin        1972

WINNER                   Williams            1972  

TRAVEL TIME              Williams            1973  

TOP SCORE                Gottlieb            1975  

BLUE CHIP                Williams            1976

EIGHT BALL  (SS)         Bally               1977  

FREEDOM                  Bally               1977

HOT TIP                  Williams            1978  

DOLLY PARTON  (SS)       Bally               1979  

GORGAR  (SS)             Williams            1979   

STELLAR WARS  (SS)       Williams            1979  

XENON  (SS)              Bally               1980

CENTAUR  (SS)            Bally               1981  

FLASH GORDON  (SS)       Bally               1981

JUNGLE LORD  (SS)        Williams            1981

SPEAKEASY (2-PL SS)      Bally               1982  

SPACE SHUTTLE  (SS)      Williams            1984

RAVEN  (SS)              Gottlieb            1986  

5-IN-1 ELECTRIC          ?                   ?     


     After that disappointing showing of old games at the Spring

Fun Fair, I decided that if the situation did not greatly improve

by the Fall show I might discontinue my coverage of the show,

especially if they kept moving around.





     In June 1990 a group of Arizona collectors decided to put on

an all pinball show in the Phoenix area.  The advertisements for

the show sounded very tempting, but the thought of the 100 degree

plus temperatures (I HATE HEAT!!), especially if I drove in my

non-air conditioned car, finally caused me to decide to stay



     This year, however, I was made "an offer I could not

refuse".  A couple of weeks before the Arizona show my good

friend Sam Harvey called and told me a young couple he knew were

driving their van to the show and offered to take Sam (and me if

I wanted to come) along with them.  Well, the thought of being

driven there (after I drove the 60 or 70 miles to Sam's house) in

an air conditioned van sounded OK to me, so I said "yes".   


     On the day of the start of the show, Friday June 14, we left

Sam's house with those young pinball fans, Pat Feinauer and his

girlfriend Angie, just before noon.  Sam's mother, who lives a

few houses down from Sam, graciously packed some delicious tuna

salad sandwiches for all of us, and with the sodas that Pat and

Angie brought along we did not have to stop for lunch.  The ride

was quite nice with all that pleasant company and good food, and

before we knew it we had arrived in the Phoenix area.


     After a little problem finding our way to the hotel (the map

provided with the show brochure left a lot to be desired) we

arrived at the hotel which was located in the Phoenix suburb of

Scottsdale.  The hotel was a very nice resort type hotel; after

all, Scottsdale is a well-known winter resort area.  After

checking into our rooms we went directly to the Exhibit Hall to

join the festivities, which had started several hours earlier.


     Before I start describing the show, let me first remark that

this show, unlike the annual Pinball Expo in Chicago, had no

seminars (well, actually there was one on Saturday which dealt

only with solid-state game systems).  For this reason I could

"relax" more, not having to take copious notes, and have more

time to enjoy the games, and to visit with the great "pin people"

who were there.


     Speaking of good people, during the show I got to meet,

among many others of course, two people whom I had wanted to meet

after reading articles and letters by them in Pinball Trader and

Pingame Journal.  These two were fellow Southern Californian Bill

Cowles and Oklahoma collector Bart Bush who incidentally had a

very nice display of pingames which he had brought with him all

the way from Oklahoma.


     Of course, I also got reacquainted with many old pinball

friends, including one I had not seen for many years, Jim

Tolbert.  Jim, back in 1978, had published a small magazine

called "Amusement Review" in which I started my "writing career".

It was nice seeing Jim after all those years.


     The Exhibit area consisted of two large rooms, with the

second being sort of an "overflow area" and also where the new

GILLIGAN'S ISLAND machines, which were used in the pinball

tournament, were located.


     The pingames on display in the exhibit area could generally

be grouped into three categories: games which were "on display"

for viewing and playing (but knot for sale); games for sale which

were also set up to be played; and finally, "as-is" machines at a

lower price which were not set up.


     The machines ran the gamut from a few early games from the

1930's, through some 50's and 60's classics, to 70's electro-

mechanicals and the later (right up to 1991) solid-state

machines.  If one wanted to play a game from almost any era it

was possible at this show (although games from the 30's and 40's

were very limited).


     Before I describe a few of the "classic" pingames to put in

an appearance at the show, I want to digress for a moment on

something of a personal nature.  My sister Suzanne, it turns out,

now lives in Tucson, Arizona not too far away from Scottsdale.

Well, at my invitation, she and her husband Tom drove up and met

me at the Exhibit Hall Saturday morning.  After my showing them

around the hall we had a nice lunch in the hotel coffee shop.  My

sister still remembers the old pingames I had when we were

growing up.  It was nice to be able to visit with them as I don't

get to see them too often.


     Well, back to the games!  Probably the earliest game there

was a small, brightly colored "pin-and-ball" game, FLASH.  It was

probably produced in 1932, but I am unsure of it's maker.  A

similar Bally game of 1932, GOOFY, was also shown.


     A game from the 30's, whose operation was very interesting

to me, was Exhibit's 1937 payout pingame, BAZAAR.  When the

player inserted a coin, a group of "score values" would randomly

light up on the short backboard.  When the one ball was shot, the

bumpers it hit increased a score projected on the backboard.  If

his final score matched any of the score values which were lit at

the start of the game, the player would receive a coin payout of

2 or more nickels, depending on the "odds" which also were lit at

the start of the game.  A very novel game indeed!


     Skipping to the 1940's, there were two nice games from 1949.

Gottlieb's BUTTONS AND BOWS certainly must have been named after

the popular song of the same name from the Bob Hope movie

"Paleface", one of my favorite movies and songs when I was a kid.

The backglass art featured an old western town with a fancy woman

walking down the street in her "buttons and bows".  The playfield

had two "reverse action" flippers near the bottom, just above the

game's only eject hole.  A rollover button in the center of the

playfield was used to advance the game's "bonus feature".


     The other 1949 game was Chicago Coin's PIN BOWLER.  This

appears to be a very nice bowling theme pin, having a "bowling

score system" as well as standard scoring.  It too had the

"reverse action" flippers at the bottom of the field.  This was

one of the best looking Chicago Coin games I have seen as far as

the artwork was concerned.  Chicago Coin woodrail flipper games

are fairly rare compared to other company's games.


     A true "classic" pingame of the 1950's at the show was

Gottlieb's QUEEN OF HEARTS from 1952.  The backglass artwork was

so striking that pinball aficionado Steve Young chose it to make

a poster from a few years ago.  This was certainly a prime

example of the great playing card theme games for which Gottlieb

was so famous.  It also featured five of the "gobble holes" which

were used quite extensively during the mid Fifties, and the

flippers were facing in the right direction too!


     Another fairly rare "gobble hole Gottlieb" at the show was

their 1954 game LOVELY LUCY.  It has been rumored that the then

popular "I Love Lucy" TV show was the inspiration for this game,

but the face on the backglass sure doesn't look like Lucille

Ball!  This game had a "number sequence" employing 5 "dead

bumpers" and a "nest" of 3 pop-bumpers near the top of the

playfield, in addition to it's 5 "gobble holes".


     Another rare 50's flipper game to be seen was Gottlieb's

(SWEET) ADD-A-LINE dating from 1955.  This game only had two of

the dreaded "gobble holes", but boasted four pop-bumpers.  It's

"number sequence" feature was apparently connected with the eight

lines of four numbers depicted on the backglass, but exactly how

this worked I don't really know.  It's obviously Roy Parker

backglass had that artist's usual "comical touches".

     Probably the most unusual and rare flipper game of the

1950's to appear at the show was Bally's 1956 game BALLS-A-

POPPIN'.  This beautifully restored machine was the pride and joy

or Arizona collector Jay Stafford.  For quite some time is was

rumored that this was the only flipper game Bally put out in the

mid 1950's while they were concentrating on their "in-line"

("bingo") pingames.


     I myself discovered, while looking at back issues of

BILLBOARD magazine several years ago, that Bally produced two

other flippers during that era: CIRCUS, which was almost

identical to BALLS-A-POPPIN'; and CARNIVAL, which used "score

reels" for scoring instead of "lighted panels" as were used on

the other two.


     BALLS-A-POPPIN' got it's name from the fact that at one

point in the game it was possible to have many balls in play at

once (I believe the maximum was 7 or 8), this being the first

true "multi-ball" pingame.  Sam Harvey's friend Pat (who had

driven us to Arizona) was so intrigued with playing this game

that he insisted on Sam getting his own CIRCUS working as soon as

possible after returning home.


     There were many "classic" 60's pins at the show such as


just to name a few.  But the game I have chosen to describe is

the first pingame I bought in the early Seventies after my

interest in pinball was revived at that time.


     The game is Williams' 1966 pin EIGHT BALL.  This game was an

excellent "pool theme" game with a 15 pool ball sequence feature.

A novel semi-circular "run-around" in the center of the playfield

provided a little added action.  The artwork on both the

playfield and backglass well depicted the pool game motif.


     There were also, of course, many electro-mechanical pins

from the 70's (more than any other era in fact) at the show, and

many solid-state games as well.  But, I won't attempt to describe

any of these "later games".  The following is a chronological

listing of all the games that were there:






  NAME                           MFG                   YEAR       PRICE   

  _________________________      ___________           _____      _____   


  FLASH                          ?                     32              

  GOOFY                          Bally                 32              

  BAZAAR                         Exhibit               37           600

  FORMATION                      Genco                 40           600

  BALLY HOO                      Bally                 47              

  TREASURE CHEST                 Exhibit               47           125

  BUTTONS AND BOWS               Gottlieb              49           NFS   

  PIN BOWLER                     Chicago Coin          49           400

  FIGHTING IRISH                 Chicago Coin          50           650

  HAYBURNERS                     Williams              51           600

  DOMINO                         Williams              52           NFS   

  JUMPING JACK (UPRIGHT)         Genco                 52            95

  QUEEN OF HEARTS                Gottlieb              52           NFS

  LOVELY LUCY                    Gottlieb              54           NFS   

  SOUTHERN BELLE                 Gottlieb              55               

  SWEET ADD-A-LINE               Gottlieb              55           NFS   

  BALLS-A-POPPIN'                Bally                 56           NFS   

  DELUXE OFFICIAL BASEBALL (AIS) Williams              57           150

  FALSTAFF                       Gottlieb              57           NFS   

  MAJESTIC                       Gottlieb              57           500

  CYPRESS GARDENS  (BINGO)       Bally                 58              

  SHORT STOP  (BASEBALL)         Williams              58              

  MISS ANNABELLE                 Gottlieb              59              

  UNIVERSE                       Gottlieb              59              

  SLUG FEST  (SS BASEBALL)       Williams              5?              

  MERRY-GO-ROUND                 Gottlieb              60              

  BOBO                           Williams              61           500

  FLIPPER FAIR                   Gottlieb              61           NFS   

  FASHION SHOW                   Gottlieb              62           NFS

  LIBERTY BELLE                  Gottlieb              62              

  SLICK CHICK  (AIS)             Gottlieb              63           400

  SWING ALONG                    Gottlieb              63           NFS   

  BOWLING QUEEN                  Gottlieb              64              

  HAPPY CLOWN                    Gottlieb              64              

  ALPINE CLUB                    Williams              65              

  BANK-A-BALL                    Gottlieb              65              

  BUCKAROO                       Gottlieb              65              

  COWPOKE                        Gottlieb              65           800

  EIGHT BALL                     Williams              65               

  FLIPPER POOL                   Gottlieb              65           NFS   

  LUCKY STRIKE                   Williams              65           350

  A-GO-GO                        Williams              66           200

  MASQUERADE                     Gottlieb              66           600

  APOLLO                         Williams              67              

  KING OF DIAMONDS               Gottlieb              67           NFS   

  MAGIC CITY                     Williams              67              

  SING ALONG                     Gottlieb              67           500

  HEARTS AND SPADES              Gottlieb              69           550

  BASEBALL                       Gottlieb              70           600

  CARD TRIX                      Gottlieb              70              

  FLIP-A-CARD                    Gottlieb              70              

  FLIP-A-CARD                    Gottlieb              70           250

  SEE SAW                        Bally                 70           500

  STRAIGHT FLUSH                 Williams              70           200

  SUSPENSE                       Williams              70           225

  TRAIL DRIVE                    Bally                 70           250

  ASTRO                          Gottlieb              71           450

  BIG FLIPPER                    Chicago Coin          71           250

  EXPRESSWAY                     Bally                 71              

  EXTRA INNING   (AIS)           Gottlieb              71           100

  FOUR MILLION B.C.              Bally                 71              

  FOUR SQUARE                    Gottlieb              71           375

  LOVE BUG                       Williams              71           250

  CASINO                         Chicago Coin          72              

  FAN-TAS-TIC                    Williams              72           350

  FIREBALL                       Bally                 72          1200

  FLYING CARPET                  Gottlieb              72           200

  GRANADA                        Williams              72            75

  GRAND SLAM                     Gottlieb              72           175

  LINE DRIVE  (BASEBALL)         Williams              72           995

  SPANISH EYES                   Williams              72           250

  SPANISH EYES                   Williams              72           300

  DARLING                        Williams              73           350

  HIGH HAND                      Gottlieb              73           200

  JUBILEE   (AIS)                Williams              73           100

  MONTE CARLO                    Bally                 73           NFS   

  NIP-IT                         Bally                 73           NFS

  ODDS AND EVENS                 Bally                 73           NFS

  TRAVEL TIME                    Williams              73              

  BIG BRAVE                      Gottlieb              74           275

  BOW AND ARROW                  Bally                 74           300

  BOW AND ARROW                  Bally                 74           350

  ABRA-CA-DABRA                  Gottlieb              75            75

  ATLANTIS                       Gottlieb              75           200

  ATLANTIS                       Gottlieb              75           400

  EL DORADO                      Gottlieb              75           125

  FAST DRAW                      Gottlieb              75              

  OLD CHICAGO                    Bally                 75              

  PAT HAND                       Williams              75           450

  SATIN DOLL                     Williams              75           150

  WIZARD                         Bally                 75           650

  ALADDIN'S CASTLE               Bally                 76              

  BUCCANEER                      Gottlieb              76           200

  CAPTAIN FANTASTIC              Bally                 76           600

  CAPTAIN FANTASTIC              Bally                 76          1200

  CARD WHIZ                      Gottlieb              76           250

  FLIP-FLOP                      Bally                 76           325

  HOLLYWOOD                      Chicago Coin          76              

  PIONEER                        Gottlieb              76           350

  SURFER                         Gottlieb              76           350

  CLEOPATRA  (SS)  (AIS)         Gottlieb              77            50

  DISCO                          Stern                 77           250

  EIGHT BALL  (SS)               Bally                 77           250

  EVIL KNIEVEL                   Bally                 77           175

  MATA HARI                      Bally                 77              

  NIGHT RIDER                    Bally                 77           225

  BLACK JACK                     Bally                 78           325

  JOKER POKER  (SS) (AIS)        Gottlieb              78            50

  LOST WORLD  (AIS)              Bally                 78           100

  PHOENIX                        Williams              78              

  SINBAD   (SS) (AIS)            Gottlieb              78           150

  STRIKES AND SPARES             Bally                 78              

  DOLLY (PARTON)                 Bally                 79           550

  FLASH                          Williams              79              

  GORGAR  (AIS)                  Williams              79           150

  GORGAR                         Williams              79              

  KISS                           Bally                 79              

  METEOR                         Stern                 79           450

  PARAGON                        Bally                 79           450

  PARAGON                        Bally                 79           300

  SOLAR RIDE  (AIS)              Gottlieb              79            50

  STAR TREK                      Bally                 79               

  STAR TREK                      Bally                 79           175

  STELLAR WARS                   Williams              79           400

  SUPER SONIC  (AIS)             Bally                 79           150

  TRI-ZONE                       Williams              79           350

  ALIEN POKER                    Williams              80              

  ASTEROID ANNIE                 Gottlieb              80              

  BLACK KNIGHT                   Williams              80           350

  SEAWITCH                       Stern                 80              

  SILVERBALL MANIA  (SS) (AIS)   Bally                 80           150

  SPACE INVADERS                 Bally                 80           250

  TORCH  (SS)  (AIS)             Gottlieb              80            50

  XENON                          Bally                 80           450 

  CAVEMAN                        Gottlieb              81              

  EIGHT BALL DELUXE              Bally                 81           600 

  EIGHT BALL DELUXE              Bally                 81              

  HYPERBALL                      Bally                 81           450 

  MEDUSA                         Bally                 81              

  BMX                            Bally                 82              

  DEVIL'S DARE                   Gottlieb              82           300 

  VECTOR                         Bally                 82              

  JACKS TO OPEN                  Gottlieb              83              

  ATILLA THE HUN                 Game Plan             84            75 

  SPACE SHUTTLE                  Williams              84              

  COMET                          Williams              85              

  EIGHT BALL CHAMP               Bally                 85              

  EIGHT BALL CHAMP               Bally                 85              

  FIREBALL CLASSIC               Bally                 85              

  SORCERER                       Williams              85              

  GENESIS                        Gottlieb              86              

  GENESIS                        Gottlieb              86              

  GRAND LIZARD                   Williams              86               

  PINBOT                         Williams              86              

  RAVEN                          Gottlieb              86              

  F-14 TOMCAT                    Williams              87              

  BACK TO THE FUTURE             Data East             90               

  CACTUS JACK'S                  Gottlieb              91               

  GILLIGAN'S ISLAND              Williams              91                

  CAR HOP                        Gottlieb              9?                


     Saturday evening was set aside for the banquet.  After a

pretty nice meal, one of our hosts got up on the platform to

begin the after dinner program.  He began by thanking the people

who came from "far away", especially the young man, Dave Dutton,

from England who won the show's pinball tournament, and his wife;

another fellow from there; and two gentlemen who came from



     He then introduced Pinball Expo producer Rob Berk so he

could tell us what to expect at the up-coming Pinball Expo '91 in

Chicago in October.


     Rob began by remarking that this year there would be "lots

of surprises".  He then introduced his co-producer Mike Pacak to

tell us what would be happening in the Expo's Exhibit Hall.


     Mike said that one "special surprise" would be the game

auction to be held on Sunday, and that it would have a minimum of

150 pinballs (as well as other types of games) and would probably

last until 4 or 5 PM.  Mike then said that this would be "the

grandest year for exhibits" at the Expo.


     Rob then gave us a brief run-down on the lectures which had

been set up to that point.  He ended by congratulating the

producers of the Arizona show for putting on such a fine



     At that point the featured speaker, Tim Arnold, was

introduced to tell us about his extensive pingame collection, and

the special plans he has for it.  Tim began by joking that this

was the first banquet he had ever attended where "the waiters

were better dressed than the guests", a reference to the fact

that most of us were casually dressed, probably due in part to

the high temperatures.


     Tim then fired up the slide projector to show us slides of

various games in his collection throughout his talk.  He said the

games he would show were from one section of one floor of the

collection and consisted mostly of games of the 40's and 50's.

He said that the colored backgrounds of the pictures indicated

which heads were from complete games and which were only



     Tim then began relating his personal history.  He said he

started in the coin machine business in 1969 with a "bubble gum

route", and bought his first pingame in 1972.  By 1976, he went

on, he had his own arcade in a college town in Michigan.


     Tim then told us that when video games started getting

popular there was "money all over the place".  At that point, he

said, he started buying old pingames, including some entire

collections such as the large Barry Nye/Pat Hamlett collection

and another in South Carolina.


     At the present time, Tim told us, he has approximately 500

pingames and is in the process (now about 50 percent complete) of

moving them from Michigan to his new home in Las Vegas.  He gave

us his phone number in Vegas and told us that if any of us was

ever in town to give him a call and he would even pick you up

downtown and take you to his country home.


     Tim said he was moving the games himself and is removing the

backglasses and packing them in separate boxes for safety.  He

said he also had about 180 crates of parts, telling us that he

had in the past bought parts from several large distributorships

which were going out of business.


     Tim then told us that his new house in the country was

approximately 3400 sqft., and had 1200 sqft. of garage space.  It

also had a tennis court, he went on, which he was going to build

a building over and use to house many of his games, saying that

this would result in around 7800 sqft. of display area.  This he

said would give him space to set up 300 to 400 games, adding that

he might enlarge it later to double the capacity.  He then

remarked that that part of the country was "a good dry, safe, and

secure place" to keep games.


     Tim next told us that he will first set the bodies and heads

on the tennis court to check for "proper matches".  After that he

told us he would start refurbishing each game in a shop area set

up in one of the garages.


     Each backglass, he told us, would be treated with "Cover

Your Glass", but no attempt would be made to "retouch" them.  The

cabinets would be cleaned and waxed, but again no modification of

the paint, unless the entire cabinet had been repainted by an

"amateur".  Tim then remarked that most of his effort will be on

the "workings" rather than the "esthetics" of the games.


     The next step, Tim Went on, would be what he referred to as

"test marketing", which he said would be done in "small steps".

If the public "rejects" the project at any point, he said, he

would abandon it and just keep the games for himself.


     First, Tim said, he planned to start a "not for profit

fraternal club" as defined by the IRS, which he described as "a

non-profit organization without all the paper work".  All money

taken in, he explained, is given back to charity with none

returned to the members which simplifies IRS reporting.  Tim next

told us of some ideas for a name for the organization, most of a

comical nature.


     The requirement to join the organization was said to be one

dollar and a driver's license; these being "something of value"

and a "form of identification" to keep out the "riff-raf".  The

club's monthly meetings, Tim said, would be held in his "tennis

court", with all games set up for Quarter play and all money

taken in going to "the charity of the evening".  There would also

be a monthly tournament with a trophy for the "monthly champ".


     Tim then said that he may also place a few of his old games,

set up for Quarter play, in what he called "nice, quiet

locations" (a "family pizza parlor", for  example).  He said this

way he could get some "feedback" to see if people will play old

games.  The profit from these games would of course all go to

charity, and this would be stated on a sign on each game.


     The next step, Tim then explained, would be to get something

like the "center aisle of a mall", a State Fair, etc., and place

about 100 games there for a week or so, also set for 25 cent

play.  A "high score contest", he said, would be held for each

game using small prizes donated by the merchants.  Tim told us he

thought he could make between 1 and 15 thousand dollars for

charity by this method.  He then added that he could "stand and

observe" what games people would play.  Also, he thought of

having some sort of drawing, the names and addresses of the

entrants also being used to start up a mailing list.


     The "biggest step" in his plan (the "end of his dream") Tim

told us, would be to get what he called a "permanent clubhouse".

For this he said he would need a large building, in an area zoned

for business, such as an old supermarket or bowling alley, which

he hoped might be "donated" (at least in part) by the owner.


     This clubhouse, Tim continued, would be set up as sort of a

"hands-on museum" (a "fun-time arcade") open to the public and

staffed by volunteers.  The hours he said would probably start

after 3 PM (so parents couldn't accuse him of keeping their kids

away from school), and close by midnight so they would not be

bothered by the "late night crowd".  To enter you would again

have to show a driver's license and be given a badge to be worn

inside.  He then referred to this place as sort of a "kinder,

gentler arcade".


     Tim also said that smoking, food, and soda drinking would

not be allowed around the games, but that a special room would be

provided for the "nicotine fiends".  He said he really didn't

know whether or not people would play pre-flipper games because

it really hadn't been tried yet.  Tim added that this display of

games of different eras would probably be helpful to "pinball

researchers", as well as to game designers who could get ideas

for new games from the great ideas of the past (such as the

"disappearing pop bumper").     


     Next Tim told us that one of the "main guiding forces" for

him coming up with his plan was that he thought it was stupid to

own so many games and not have them set up.  He then mentioned

what he called the "three digit collectors" (those with over 100

games) who only had 20 or so set up for viewing and playing.

Those of us with less than 100 pins he jokingly referred to as



     Tim said that since he had the space to set up a large

number of games for playing that was what he wanted to do.  He

next told us of a "personal goal" of acquiring all the Gottlieb

electro-mechanical flipper games, of which he now owns a little

more than half.  He handed out to us a hand-written list of the

electro-mechanical flipper games by Gottlieb and Williams, with

an indication of which he had and which he was looking for.  Tim

then said if we find anyone "throwing out" any of those games to

please save it for him.


     Finally Tim said if any of us have any comments on his plan

(either pro or con) to get in touch with him, either in person or

by phone, saying he would also be available at the Expo in

October.  (Author's note: more about Tim's "charitable exploits"

when I report on that show next time.)  Tim then remarked that he

thought his plan could be "a lot of fun".


     Tim then thanked the show promoters and turned the podium

over to Rob Berk to add a little more about the up-coming Expo in

Chicago.  Rob then gave us some information on the plant tour and

the proposed banquet guest speaker.


     At that point Williams/Bally/Midway's Steve Kordek was

called up to say a few words.  After remarking that his talk

would be short because he had an early morning golf date, he

congratulated the show's producers which drew a round of



     Steve next thanked Tim for the nice backglass slides he had

shown during his talk, remarking especially about Roy Parker's

art and his portrayal of women.  He then remarked that he wished

that he had sat down with Roy when he was still alive and

discussed his work with him.


     The other great old-time artist, George Molentin, Steve said

was still alive but very sick at the time.  He then related to us

a sad story about how George had recently thrown out some old

records he had from both the old Reproductions outfit and

Advertising Posters listing all their artists and which games

each one had done.  He remarked what a gift that would have been

to one of us pinball historians, adding that he would have liked

to have that himself!


     Steve then began talking about Williams' "disappearing pop

bumper" which they had used on a few games in the late 1950's,

remarking that GUSHER (one of these games) was one of the

company's better games of the past.  He then told us that they

had been thinking about using such a device on their current

games, but that the added manufacturing cost of 30 to 45 dollars

per game made it somewhat impractical, although he added that it

was possible that this might be done sometime in the future.


     Steve next said that he was really enjoying the show and

visiting with all the attendees.  He said that his company was

doing everything they can to build great games, but that he

couldn't tell us what they were currently working on.  He then

remarked that he thought that their current game, GILLIGAN'S

ISLAND, was a "sleeper".  He said that this show was really fun

and that he hoped that we could all attend the Expo in Chicago in



     Steve ended by telling us that he hoped he would last

another year or two, remarking that he and his wife had recently

celebrated their 50th wedding anniversary.


     Finally, one of the show's producers got up and told us that

this year's turnout was bigger than last year and that they hoped

next year would be even better.  He then remarked that many

people commented that they would like to see more parts available

for sale in the exhibit hall, asking exhibitors to try and bring

some next year.  He then thanked all for attending and said

"let's all go back to the exhibit hall and play some pinball!"


     Sunday morning, after loading up the van with the two games

that Sam and Pat bought (there was barely enough room for Sam and

I in the back seat -  we had to squeeze past a game cabinet to

get into the vehicle), we drove to the home of local collector

Dan Frank, who was holding an "open house" for show visitors.  A

sign outside Dan's house proclaimed it the "House of Pinball",

which it certainly was.


     Dan's wife had prepared some delicious snacks and there was

also soda and beer available to the guests.  The game room was

lined with pins, and there were even a few in other areas of the

house.  One bedroom had even been set aside as a storeroom for

parts and supplies.  All in all we had a real nice time playing

Dan's games and visiting with him, his wife, and the other

collectors who had accepted the Frank's gracious hospitality.


     After leaving Dan's we squeezed back into the van and began

the long drive back to California.  All in all, I would say I had

a very enjoyable time, saw some really nice pingames, and got to

relax and visit with many fellow "pinophiles".  I think I will

seriously consider attending the Arizona show next year and

strongly recommend it to all pinball fans.





     After the small "pin turnout" at the Spring Fun Fair, which

I mentioned earlier, I was somewhat apprehensive as to what would

show up at the Fall show.  But I decided to give it a try.


     I started out plenty early for the approximately 75 mile

drive to Long Beach.  It was a good thing I did because I ended

up on the wrong freeway (I hadn't been to Long Beach for awhile)

at the last part of the trip and had to "back track" a little

before arriving at the show site.  The parking lot was quite

confusing (no one to direct you where to park after paying the

whopping $5 fee), but I finally found a place to squeeze in

between two trucks. 


     Another reason for my attending was that my good friend Jack

Atkins from Ogden Utah had told me that he would be there.  I ran

into Jack just before entering the show area, and we went in

together and also went to dinner that evening, but more about

that later.


     The show was held at the Long Beach Arena which was an

indoor stadium.  High above the floor where the show was situated

you could see tiers of seats.  The floor area for the show

appeared to be a little larger than that of the Spring show (held

in another stadium).


     The "pin turnout" in the Fall was somewhat better than for

the Spring show, but still not up to par with the Fun Fairs of

past years.  The line-up of games, by decade, went something like

this:  2 from the 30's, compared to none in the Spring; one from

the Forties as in the Spring; 4 and 6 respectively from the 50's

and 60's, compared to only one from each decade in the Spring; 18

electro-mechanicals from the 70's, up from 7 at the Spring show;

and 18 solid-state pins, 11 having been show previously.


     As far as pin dealers where concerned, the show was again

dominated by two; Herb Silvers' Fabulous Fantasies from Los

Angeles, and Don Westpahl's Amusement Sales from Glendale

Arizona.  These same people definitely dominated the pin displays

at the Spring show.


     Mullikin Amusements of Nipomo, California had one 50's bingo

with a broken backglass, some nice electro-mechanicals and some

solid-state games, including Game Plan's SHARPSHOOTER and Stern's

CATACOMB.  There was also one dealer selling very late model

games to home buyers who could afford their steep price tags.

The other games (both old and new) were scattered around the hall

in various dealer's booths along with other items.


     I shall now attempt to briefly describe a few of the more

interesting older games at the show.

     The oldest game at the show was a small, counter-top pin

made in Los Angeles sometime in 1932.  This game, called (THE)

MIDGET, was made by an outfit calling itself the E. E. Junior

Manufacturing Company.  The game had previously appeared at a Fun

Fair a year or so ago and was a very well built little game of

the simple "pin and ball" variety prevalent in that early year of

the pinball industry.  By the way, the only other 1930's pin at

the show was the same Exhibit BAZAAR from 1937 described earlier

from the Arizona show. 


     The only 1940's game to be seen this time was Bally's 1949

"one-ball horserace" pin CITATION.  One-balls have been quite

scarce at past shows, I being only able to remember one other,

Bally's 1950 game TURF KING a year or so ago.  CITATION was

noteworthy in "one-ball history" as being the first game of this

type with what were known as "guaranteed advancing odds".  In

past one-balls the odds received by a player upon depositing a

coin could possibly be reduced when the next coin was inserted

before playing a game.  With this new system the odds could only

either advance or stay the same, a great plus for the one-ball



     Of the four 1950's vintage games to be shown, three were of

the "gambling type".  They included one of the first "bingo

pinballs", United's ABC from 1951; a Genco "upright" game called

JUMPING JACKS (1952); and another bingo, Bally's 1957 game SHOW

TIME, which unfortunately had a broken backglass.


     The Fifties game I have chosen to describe, however, was a

"near mint" example of Gottlieb's 1958 flipper game SITTIN'

PRETTY owned by Herb Silvers.  This was possibly the best

condition 1950's woodrail pin I have ever seen.  The backglass

art depicted a very colorful "carnival" theme.


     The playfield appeared to be "action packed", with four pop

bumpers, two "slingshot kickers", with two flippers in the

customary bottom of the field position.  If you look closely at

the backglass you will see that the game had a "skill meter"

('FAIR' up to 'GENIUS') which was found on several Gottlieb games

of the period.


     Another interesting item in Herb's booth was a coffee table

made from a late 1930's pingame playfield and cabinet.  The

manufacturer's name, Keeney, was indicated on the field, but the

game's name did not appear anywhere.  It would have been on the

backglass, which of course, was not used for the table.


     By the style of the bumpers it appeared that the game was

probably made between 1937 and 1939.  I told Herb that I would

look at my copies of Billboard magazine ads from 1937 and 1938 to

see if I could find an ad for it and identify the game for him.

Well, I did, but with no luck.  Then I looked at a roll of

microfilm I had purchased for Billboard during the first part of

1939 and "low and behold" there it was!


     The game turned out to be Keeney's UP AND UP which was first

advertised in Billboard in late May of 1939.  The ad started out

saying "Well, maybe not 'Ten Billion Nickels'", which obviously

to me was a reference to the anti gambling machine article by

that name which had appeared in Saturday Evening Post only about

one month earlier.  That article, by the way, was described in my

past COIN SLOT article "Pinball Literature - Part 1" which

appeared in the Winter 90/91 issue.


     Two of the more interesting solid-state games at the show

were Stern's CATACOMB from 1981 (which had a small "pachinko

like" unit in the backboard); and Game Plan's 1979 pin

SHARPSHOOTER, which was designed by industry personage Roger

Sharpe.  Other very late model solid-state games at the show

included three of the latest by the "new kid on the pinball

block" Data East Pinball.  These included their CHECKPOINT, the

very popular TV show inspired SIMPSONS, and their latest at the

time, BATMAN.


     A chronological listing of all the pins appearing at the

show is as follows:


               PINGAMES AT THE FALL 1991 FUN FAIR


 NAME                         MFG            YEAR      PRICE

-------------------------    ------          ------  --------- 

MIDGET (THE)                 E.E. JR. MFG.   1932        625

BAZAAR (PAYOUT)              Exhibit         1937        800

CITATION (1-BALL)            Bally           1949        725

A-B-C  (BINGO)               United          1951        135

JUMPING JACKS  (UPRITE)      Genco           1952        135

SHOW TIME  (BINGO)           Bally           1957        125

SITTIN' PRETTY               Gottlieb        1958       2000

FASHION SHOW                 Gottlieb        1962        600

SWEET HEARTS                 Gottlieb        1963        525

FUNLAND                      Gottlieb        1966        500

SING ALONG                   Gottlieb        1967        600

HEARTS AND SPADES  (AAB)     Gottlieb        1969        495

SEVEN UP                     Williams        1969        325

4 ACES                       Williams        1970        725

JIVE TIME                    Williams        1970        600

DOODLE BUG                   Williams        1971        600

FLYING CARPET                Gottlieb        1972        450

KING ROCK                    Gottlieb        1972        650

FLIP-A-CARD                  Gottlieb        1972        375

CIRCUS                       Bally           1973       1650

HEE HAW                      Chicago Coin    1973        600

JUBILEE                      Williams        1973        500

NIP-IT                       Bally           1973        600

PRO FOOTBALL                 Gottlieb        1973        299

SWINGER                      Williams        1973        500

TOP CARD                     Gottlieb        1974        395

WIZARD                       Bally           1975        360

WIZARD                       Bally           1975       1095

BLUE CHIP                    Williams        1976        250

CAPTAIN FANTASTIC            Bally           1976        650

HOKUS POKUS                  Bally           1976        700

RAWHIDE                      Stern           1977        350

6 MILLION DOLLAR MAN (SS)    Bally           1978        350

LOST WORLD  (SS)             Bally           1978        650

GORGAR  (SS)                 Williams        1979        600

SHARPSHOOTER  (SS)           Game Plan       1979        350

CONEY ISLAND  (SS)           Game Plan       1980        325

FLIGHT 2000  (SS)            Stern           1980        500

BLACK HOLE  (SS)             Gottlieb        1981        695

CATACOMB  (SS)               Stern           1981        575

BMX  (SS)                    Bally           1982        550

DEVIL'S DARE  (SS)           Gottlieb        1982        475

SPEAKEASY  (SS)              Bally           1982        600

X'S AND O'S  (SS)            Bally           1983        600

COMET  (SS)                  Williams        1985       1295

CYCLONE  (SS)                Williams        1988       1895

TAXI  (SS)                   Williams        1988       1895

CHECKPOINT  (SS)             Data East       1990       2995

SIMPSONS, THE  (SS)          Data East       1990       2995

BATMAN  (SS)                 Data East       1991       3295


     When it got to be time to eat dinner, myself, Jack Atkins,

Sam Harvey, and Sam's friend Pat (yes, the same nice fellow who

drove us to Arizona) decided to go out to eat.  We took my car,

and none of us knowing anything about Long Beach, we started

driving around trying to find a restaurant.  Well, we finally

found one and eventually got to eat.


     When dinner was over we left the restaurant and attempted to

return to the show site.  By this time it was dark and the area

was not very well lit.  Well, we made a wrong turn somewhere and

ended up on a freeway heading away from our destination.  After

deciding we were not going right we found that the next exit was

closed for repairs, but we finally got back onto the surface



     After driving for a few minutes we discovered we were back

to the restaurant where we started.  This time, however, we found

our way back to the arena.  I then let my friends off to go back

to the show, but I decided to start out on the approximately two

hour drive home.


     Since the turnout of pingames was a little better than at

the Spring show I decided that I probably would not completely

avoid all future shows, at least not the Fall shows, unless of

course, they really move them far away.