BALLYHOO
by Russ Jensen
"On a gloomy day in October of
depression-clouded
1931",
writes a veteran coin machine historian, "a
young
businessman, Raymond T. Moloney, after hours of
stubborn
argument, persuaded his senior partners in a
small
Chicago printing shop to join him in a bold
venture." "As a result of their decision, a
simple
but
fascinating color-splashed pinball game was
introduced
to America late in 1931. By the time
1932
dawned,
under darker depression clouds than ever, the
rainbow-bright
game, BALLYHOO, was a national
sensation. 50,000 BALLYHOO games were sold in a period
of 7
months."
That was how Bally's long-time
advertising manager, Mr. Herb
Jones,
described the beginnings of his beloved company in the
history
section of a booklet, titled "Coin Operated Amusement",
which
he authored in 1972 to promote their products in Italy. The
"printing
shop" he referred to was the Joseph Linehan Printing Co.,
which
was producing the gambling devices known as "punchboards" at
the
time.
The name BALLYHOO was taken from a
popular satirical magazine
of the
period; and even the colorful playfield artwork, it is said,
was
taken from the cover of one issue. By
the way, Bally's first
product
was not the only game they made by that name.
In 1947 they
produced
another very colorful BALLYHOO, and later a two-player
game by
that name in 1969. Also for a long
period Bally's internal
company
newspaper was called "Bally Who", a play on words on that
famous
name.
Ray Moloney's new BALLYHOO was at first
manufactured by his
soon-to-be
competitor D. Gottlieb and Co., but before long a new
company,
Bally Manufacturing, was formed (named after the game) to
produce
and market this successful little game.
The success of BALLYHOO was attributed,
by industry observers
at the
time, to Bally's "aggressive manufacturing and sales
policies",
as well as the simplicity of the game's mechanical
construction
and it's reliability under hard usage by the public.
An
example of BALLYHOO's advertising "hype" was a description
appearing
in an April 2, 1932 Billboard magazine advertisement
which
read:
"NEWEST,
FASTEST, MOST SENSATIONAL GAME ON THE MARKET!
BREAKING
RECORDS EVERYWHERE! NEARLY A YARD OF
PLAYING
FIELD! FASCINATING! BEAUTIFUL! NO OTHER LIKE
IT!"
BALLYHOO, and Gottlieb's counter-top game
of the same period
BAFFLE
BALL, were probably most responsible for the nation-wide
"pingame
craze" which really began to flourish by the end of 1932.
These
games, and similar products by a myriad of small producers,
provided
a cheap form of entertainment for depression haggard
Americans.
In addition, the low cost of these
machines ($16.50 in the
case of
BALLYHOO) made it possible for many unemployed people to
make a
living from a modest investment, buying these games and
placing
them on location. This also helped the
small businessmen
who
owned the locations as they received 50 percent of the income
from
these games. Typical game locations at
that time included
such
places as: barber shops, tobacco stores, drug stores,
restaurants,
gas stations, bus and train depots, roadside stands,
or, as
was stated in BALLYHOO advertisements of the period,
"wherever
people congregate".
Now for the game! BALLYHOO, as Mr. Jones stated, was
definitely
both "color splashed" and "rainbow bright" as you can
see
from the accompanying picture. This was
a marked contrast to
it's
competitor, Gottlieb's BAFFLE BALL, which was essentially only
green
and gold.
The "operating mechanism" was
very simple and reliable. The
pushing
in of the simple coin chute at the beginning of a game
caused
a masonite "shuffle board" under the playfield to move,
allowing
the balls to drop down and roll into a position adjacent
to the
plunger.
When the plunger was pulled back, a ball
rolled in front of
it, and
upon it's release the ball was shot up an inclined ramp
onto
the playfield. This method eliminated
the necessity of the
"ball
elevator" which was used on most pingames for many years to
come to
raise each ball to the plunger.
The playfield contained 9 "scoring
areas" having score values
ranging
from 100 to 500 points. Each area
consisted of a circular
pattern
of small metal "pins" with an opening at the top for the
ball to
enter, and an elongated hole at the bottom to allow the
balls
to be dropped at the start of a new game as just described.
Other
"pins" were strategically placed on the field to deflect the
balls
during play.
Any balls ending up in one of these areas
entitled the player
to the
number of points indicated, the player having to add up his
final
score mentally at the end of each game.
A special hole
labeled
"BALLY HOLE", located at the top center, entitled a player
to
double his score if he got a ball to land in it. The term
"BALLY
HOLE", by the way, was again used many years later by Bally
on some
of their "bingo" pingames.
Another hole, located near the center of
the playfield and
labeled
"FREE PLAY", returned any ball falling into it to be shot
again. The only advantage of this, as far as I can
see, is that it
gave
the player another shot at the "BALLY HOLE". Two elongated
slots
at the extreme bottom of the field were "out holes" and
scored
nothing.
BALLYHOO games, by the way, came in two
basic models. The
first
offered players 7 balls for a Penny.
The other model, for
the
"high class neighborhoods", gave 10 balls for a Nickel.
The Bally organization began with this
simple pinball product
(even
deriving it's name from it), and over the years flourished
into
one the major coin machine and entertainment giants. I am
sure
that founder Ray Moloney, who headed that company for many
many
years, always had a soft spot in his heart for pingames, as
these
devices made up a major part of Bally's product line
throughout
Ray's tenure.