PINBALL EXPO '98
by Russ Jensen
For the 14th year in a
row, the "King of the Pinball Shows", Pinball Expo '98, was held in the Chicago area. As it has for all but the first three years,
the show was held at the Ramada O'Hare Hotel In Rosemont, IL on October 22
through 25, 1998. Like the past several
years, I paid my expenses to attend the show mostly from money I have won
playing bingo at our local Indian gaming casino (my other hobby).
As it has been for the past several
years, Expo events were scheduled during four days - Thursday through
Sunday. The main event on Thursday
morning was a tour of a plant where pinball components were manufactured. I decided not to attend that event as it
would have meant traveling to Chicago on Wednesday, with the added expense of
an additional night at the hotel, and I did not want to incur that extra
expense. So I flew to Chicago on
Thursday morning arriving at the show mid-afternoon
When I got to the hotel (after a
pleasant flight) I ran into my two roommates Sam Harvey and John Cassidy at the
front desk while checking in. Sam
proceeded to inform me that the scheduled "get-together" party (which
was called the "Bumper Blast") had been cancelled. Later we discovered that Sam had received
erroneous information and that party was actually held, so we missed out on
attending that event.
After checking into our room I
called the room of my Australian pinball friend Steward Caines (with whom I had
communicated many times in the past year or so via email) who was attending the
show with another of his American pinball buddies. I asked Stewart if he would like to have dinner with my roommates
and I, and he said he and his friend would join us. In a few minutes we met them in the lobby and walked to the
restaurant less than a block from the hotel.
We all had an enjoyable meal and good conversation, mostly about
pinball, of course.
THE FIRST "FIRESIDE CHAT"
The first of the two Expo events
scheduled for Thursday evening was one of the sessions which we have been
having for the last several years, referred to by the Expo producers as
"Fireside Chats". This year
there were two chats scheduled, the first featuring pinball author and now
executive Roger Sharpe who is currently the Director of Licensing at Williams.
We all gathered in the room where
the chat was to be held, and a few minutes later Expo Chairman Rob Berk came up
front and introduced Roger. Rob said
that he first met Roger at a coin machine trade show years ago. He then told of Roger being an author and
game designer in the past. Rob next
told us that Roger would tell us about himself, and also answer any questions
we might have.
Roger began by joking about leaving
the session right away, but said he would "do his best" to tell us
about his career. He commented that
much has gone on in pinball during the past year which he would try and share
with us, adding that he had nothing prepared in advance. Roger then asked if anyone had any
questions?
The first question asked was how he
got into writing his book "Pinball", in the 1970's? Roger began by telling a little of his
"history" involving pinball.
He first told us that he was originally from the Chicago area. He then told of his older sister going to a
college and of him playing pinball machines at her school. Roger next said that later he moved to New
York City where pingames with plungers and replays were not allowed. He then told us that around the end of 1974
he went to work as an editor for the men's fashion magazine, Gentleman's
Quarterly.
Roger next told us that at that time
he wanted to do a feature article for GQ on pinball, and also wanted to own his
own pinball machine. In 1975, he went
on, he tried to find information on pinball in the library but found there was
virtually nothing. Right around that
time his editor suggested to him that he write a book on pinball himself.
"I
then began my research for the book", Roger told us, by going to an
industry trade show. His sister he then
said knew a publisher, and after preparing an outline of his proposed book, he
ended up with a contract with E.P. Dutton to do it.
At that point in Roger's talk his
good friend, veteran pinball designer, and now a Williams executive, Steve
Kordek entered the room. When Roger
remarked that Steve had worked in the pinball industry since 1937, that brought
on a good round of applause.
After that Roger began telling of
some of the many interviews he had conducted with pinball industry people
during preparation for his book. Roger
also told us that the first pinball he ever owned was Gottlieb's 1965 game
BUCKAROO, a game he still owns!
Someone from the audience then asked
Roger if he would be writing another book in the future? Roger said that he has notes from the many
interviews he did in preparing for his first book, remarking that about 75
percent of that information was not used in that book. He then said that Rob Berk has been prodding
him for years to write another book.
Roger
went on to say that if he does another book he wants to do it "the right
way". He then talked more about a
possible new book, remarking "I really don't know - we'll see". He then told us that he has many transcripts
of interviews he could use.
A question was then asked regarding
how may copies of his book were printed?
After talking about that topic (including telling how some were signed
and numbered) Roger resumed telling about some of the interviews he had
conducted with industry pioneers.
Roger
next told us that long-time Bally advertising manager Herb Jones (who
incidentally this author had the pleasure of meeting years ago) was "a
great story teller". After then
telling a story about a French pinball distributor he had once interviewed,
Roger told about some of the great
photographs that were taken all over the world for the book by his talented
photographer Jim Hamilton.
Next Roger briefly touched on the
subject of the court hearing to re-legalize pinball in New York City in the
1970's, during which he himself testified as to the "skill factor"
present in pinball. When he then told
us that the law was passed on his birthday, August 1, 1976, that brought on a
round of applause.
Roger next talked for a few minutes
on the future of the pinball industry.
He first remarked that it will be a "challenge for everyone",
it requiring "more 'grass roots' support". He then talked about some problems with some pinball
locations. After telling a story about
the old arcade on the pier in Santa Monica, California, Roger remarked that
"once a new game leaves the plant it's 'in the hands of others'" -,
adding that "the manufacturers are doing as much as possible to make games
more reliable".
After telling some stories about the
now defunct Broadway Arcade in New York City which was owned by his old friend
Steve Epstein, Roger ended with a story about a TV show on which he once
appeared. After that the session ended
with a healthy round of applause for Roger.
Rob Berk then announced that the other Expo event of the evening would
be the "Internet Get-Together" which would be held shortly in another
room.
THE "INTERNET GET-TOGETHER"
The final Thursday evening Expo
event was the annual (for the past several years) "internet
Get-Together". When the session
began veteran Internet user and pinball fan Dave Marston from New Hampshire got
up to lead the discussions. Dave began
by telling us that he "would like to organize something" for the
session. After telling of a party years
ago just before the Expo events started, during which those who were active on
the Internet got together, Dave began giving a short list of topics he thought
might be right for discussion.
Some of the topics Dave suggested
included: who in the room are active on
the Internet?; a review of controversies occurring within the Internet pinball
community; the Internet on-line auction company, EBAY; and. competition in classified advertising of
pinball related items on Internet.
At that point Dave began presenting
a brief overview of the history of pinball on the Internet. Originally, he began, there were Bulletin
Board Systems on-line which dealt with pinball. Then in 1979, he went on, the "Usenet" (a group of
"newsgroups" covering a wide variety of different topics) was started
on the Internet, which began to "thrive" quickly. At the present time, Dave continued, there
are about 20,000 Usenet newsgroups on the Internet.
After that Dave continued with his
list of proposed discussion topics including: discussion of the Pinball
"Web Ring" (an on-line capability of "navigating" between
pinball related websites); and collecting pictures of games, advertising
flyers, and game "rulesheets".
Dave then asked if anyone in the audience was "keyed up on a
topic"?
Frank Laughlin from Tulsa spoke up
and told of the many photos of pingames (many of them from this author's
collection) which were now being made available to all via the Internet Pinball
Database website in Sweden. Frank then
asked for contributions of additional pinball photos from members of the
audience. That led to a small discussion
of how to properly photograph pingames.
At that point the
discussion turned to a website created by a person who was to give an Expo
seminar the next day, Clay Harrell from Michigan, which contains several fine
documents telling people how to repair
and restore pingames (both electro-mechanical and solid-state). The discussion then turned to "things
not to do" (commonly referred to as "netiquette") when
participating in the "rec.games.pinball" (simply known as
"r.g.p") Usenet newsgroup on the Internet.
First it was suggested that a person
not "flame" (post negative or derogatory comments on someone else's
posted message) other people, refraining from posting a comment altogether
instead. It was next suggested that
people don't use all uppercase or lowercase letters when posting to the
group. After a comment was made
regarding a possible pinball "photo archive" on the Internet, Dave
asked if there were any other projects people wanted to talk about?
Scott Tiesma (also to speak the next
day at one of the Expo seminars) began telling about his on-line pinball
"magazine" Silverball News and Views which is available for viewing
on the Internet. Scott then asked
people to contribute articles to his magazine.
At that point Dave asked that people
start introducing themselves to the group, each telling how they participate in
the r.g.p newsgroup. After Dave told
about himself, people began introducing themselves, moving from table to table
around the room. Many people told of
their favorite pinball-related website.
After hearing of some of the problems, my roommate John Cassidy (who has
not yet gotten "online") jokingly remarked that maybe he should just
stay away from that sort of involvement.
At one point Dave had the computer
operator bring my personal website ("Russ Jensen's Pinball History
Page") up on the monitor as an example of a pinball-related website. Another brief discussion was then held
concerning "netiquette".
There was then a short discussion among the members of the group concerning
prices which pingames have been bringing.
Next there was a brief discussion
about how the r.g.p newsgroup is very helpful to people who have problems with
their games. Dave then made a comment
to the effect that r.g.p "is better than most other newsgroups”, adding
"there are great resources out there". When someone brought up the subject of splitting r.g.p into two
or more groups as a few have proposed several times, Dave told of a phonograph
record collectors group which did that with less than desirable results.
Someone
next suggested that a new section be added to the r.g.p FAQ (Frequently Asked
Questions) document covering the subject of "netiquette". Someone else then asked for the Internet
address (URL) for the r.g.p FAQ which was then given. Dave next asked if anyone else had any "problems" they
wanted discussed?
When someone then asked how r.g.p
could be used to help the pinball industry survive, Dave suggested that one
thing would be to expand the directory of places to play pinball which was on
the Internet. It was then stated that
pinball players posting on r.g.p should try to "build up" the good
places to play, rather than "trashing" bad ones. After that the meeting degraded into a
discussion about pinball machine distributors, etc.. Dave then officially adjourned the meeting.
After the meeting ended I went to
our room to see if the roll-away bed I was to sleep on had been delivered to
the room by the hotel staff. When I
found out it hadn't been, I called the desk, and within 10 or 15 minutes it was
delivered.
OPENING REMARKS
The next morning (Friday) after
eating breakfast at the neighboring restaurant with my roommates, I went to the
meeting room where the Expo seminars were to be presented all that day. At about the scheduled time (8:45 AM) the
Expo Opening Remarks began.
Expo Chairman Rob Berk got up first
and welcomed everyone to the 14th annual Pinball Expo. He then began to announce a few changes in
the printed program. Rob first told us
that the second "Fireside Chat" with industry personality Joe
Kaminkow of Sega Pinball had been changed from that evening to 1 PM in the
afternoon. He then told us that two
speakers who had been scheduled to give seminars (famed pinball designer Wayne
Neyens and pinball artist Christian Marche) were unfortunately unable to attend
the show.
After mentioning the Designers,
Artists, and Authors Autograph Session to be held Saturday afternoon, Rob told
about the "Flip-Out" pinball tournament which would be held in
conjunction with the show. He next told
about the Charity Auction which would be held Saturday evening just before the
banquet, naming some of the items which had been donated, and requesting others
to consider donating items. At that
point Rob introduced his Expo co-chairman Mike Pacak who came up to make a few
remarks.
Mike began by remarking that at this
14th Expo the "Expo family" seems to be bigger than in the
past. He then thanked Sega Pinball for
the loan of the new GODZILLA games to be used in the tournament "qualifying
rounds", announcing that the grand prize for this year's tournament winner
was a STARSHIP TROUPERS pinball also provided by Sega.
On the subject of the Expo Exhibit
Hall of which he is Charmin, Mike told us that there were several new
exhibitors there this year and thanked all who exhibited. After remarking that there were many games
in the hall set up for playing, Mike reminded us that the hall would be open
all night on both Friday and Saturday night, adding that during those early
morning hours visitors should respect the property of dealers who were not
there to watch their booths.
Mike ended by reminding everyone
that the annual (at least for the past several years) coin machine auction
would be held that evening instead of on Saturday as it has been in the past.
He then told us that there would be two pingames this year raffled off at the
banquet. That ended the Expo Opening
Remarks.
THE RICHARD LAWNHURST WOODRAIL COLLECTION
Rob Berk then got up to introduce
the presenter of the first seminar, fellow Ohio pinball collector Richard
Lawnhurst. Rob said that Richard
"had a passion for woodrails" (pre 1960 pingames which had wooden
rather than stainless steel side rails to hold the playfield glass). After commenting that Richard was from Rob's
home town, he introduced Richard as the " foremost woodrail
collector" bringing on a round of applause.
Richard began by thanking Rob for
the opportunity to give his talk. He
said that he owned 54 pingames and that he acquired his first game about 25
years ago. Richard said that a
policeman once came into the clothing store he owned and traded a confiscated
pinball machine, a 1967 Gottlieb MELODY, for a suit of clothes, a game he told
us he still owns.
We were next told that he got into
the hobby when he met Rob. Richard then
told us that he really got into collecting woodrails in the early 1990's,
adding that it becomes a "passion" when you decide what you want to
collect.
Richard then commented that in 1992
or 93 he read some back issues of the Pinball Collector's Quarterly where he
saw some ads for pingames for sale and sent out some letters inquiring
about some 1950's and 1960's games
advertised, remarking that it was a long time before he got any responses. He
then told of a letter he wrote on May 26 asking about a 1954 Gottlieb
DRAGONETTE, and not receiving an answer until the beginning of September.
After receiving the letter, Richard
went on, he called the fellow and was told by someone that he would have to
call back. He said he later called the
person at work and had to leave a message.
Richard said that weeks later he finally go in contact with the person
and then drove 600 miles to look at the game.
Richard then said that when he got
there and was looking at the game he could hear the fellow's daughter crying
because she did not want her father to sell it. He said he quickly disassembled the game and left . Richard then remarked "don't give up"
if you really want a game, adding that he often buys "partials" (a
head or cabinet only) hoping to find the missing part later. He then said that he uses the Internet to
locate such things.
At that point Richard said he was
going to show a video of his collection which had been filmed by industry
person and collector Donal Murphey of Chicago, saying that during the showing
he might relate items of "trivia" concerning some of the games. The video began with shots of his first
game, MELODY, and an Evans TEN STRIKE miniature bowling machine, Richard
remarking that he currently had between 55 and 60 games set up.
The Gottlieb games in the video (in
chronological order by year) were: JOKER, and SPOT BOWLER from 1950; GLOBE
TROTTER, NIAGRA, HAPPY GO LUCKY, and MERMAID from 1951; HIT AND RUN, QUEEN OF
HEARTS, and SKILL POOL from 1952; GRAND SLAM, MARBLE QUEEN, and SHINDIG from
1953; FOUR BELLES, DRAGONETTE, LOVELY LUCY and MYSTIC MARVEL from 1954;
SLUGGIN' CHAMP and TWIN BILL from 1955; CRISS CROSS from 1958; and SLICK CHICK
from 1963 (which was not a woodrail).
Richard also showed two Williams
woodrails - NAGS from 1951, and WORLD CHAMP (a game I used to own) from 1957.
When the video ended Richard thanked
us for watching it, remarking that copies of the tape were available from Donal
Murphey. There was then a round of
applause for Richard and his fine collection!
SILVERBALL NEWS AND VIEWS
Next on the seminar program was
a presentation titled "Silverball
News and Views" which concerned "publishing" on the
Internet. Rob Berk first got up and introduced
Dave Marston who was to begin the presentation.
Dave
began by saying that the presentation would deal primarily with online
"publishing" using the standard computer protocol known as
"HTML" (Hypertext Markup Language).
He then thanked the "tech guy" who was helping during the
presentation by using his laptop computer;.
At
that point Dave digressed for a minute telling of the first pingame he ever
owned, then giving some of his personal "history" concerning his
involvement with pinball and the Internet.
He then commented that HTML has been widely used on the Internet since
about 1992, telling of his involvement with that language. Dave next introduced Scott Tiesma who
publishes an online pinball magazine called SILVERBALL NEWS AND VIEWS, also telling
of Scott's other involvements on the Internet.
Canadian
Terry Cumming was next introduced by Dave, him telling of Terry's interesting
PINBALL AND WORLD WAR 2 Internet website, and also the "catalog" of
1930's pingame ads which he is also selling.
Dave next started explaining why the subject of this seminar is referred
to as Internet "publishing".
He
began by commenting that the Internet is "an information exchange
medium". Dave said that the
technology used on the Internet (HTML) is the same technology which is used to
produce "finished and delivered products", giving as an example the
printed version of Terry Cumming's PINBALL AND WORLD WAR 2 document. On the Internet today, he went on, you find
everything from people chatting with each other to "formal
publishing" - adding that the Internet will never completely replace
printed documents.
At
that point an example of Scott Tiesma's SNV online magazine was put up on a
video monitor. Dave then commented that
such an online document can also be printed, again giving Terry Cumming's
website and printed document as an example since it is available both online
and as a printed document. Dave then commented that HTML documents can be
modified easily, including the insertion of graphics and even sound. He then remarked that online
"publications" can be easily and continually updated. Dave then asked for questions from the
audience.
Someone
then asked Scott if he had ever considered putting out a hard-copy version of
his SNV "publication"? Scott
answered "not at all", adding that he "wanted something that was
quick to prepare", and didn't want to deal with the problems concerned
with hardcopy publishing. When Scott
was then asked if his magazine could be printed from the Internet he answered
that it could. He then commented that
he had tried to "emulate other pinball magazines” and had it divided into
different sections. After briefly
describing what he had planned for the next issue, Scott invited people to look
at SNV, saying that its web address (URL) was given in the handout given to all
Expo attendees.
Dave
Marston then remarked that in his opinion "HTML sucks" and is
"not a good format for printed documents". He then said that he normally uses other software for creating
his documents, and then converts them to HTML for display on the Internet,
adding that the "tools" to make HTML better adapted are not here yet,
but someday it may be easier to use.
At
that point Dave told us about a gentleman named Doug Landman who's great
website, PINBALL LITERATURE INDEX, contains a fantastic database listing almost
every magazine article ever written on pinball! Dave next asked the others to say something about their future
plans?
Scott
then told us that he plans on improving the content of his online magazine by
using some "web features" such as polling, adding that he would
sometime like to conduct some sort of raffle or contest. Terry Cumming then asked for a show of hands
of the people who had viewed Scott's magazine, then commenting that people
should submit articles to Scott. After
that Dave asked if anyone in the audience had any questions?
Someone
asked Scott why he did not have any audio with his SNV magazine? Scott answered that he thought that sound
might confuse some people, also saying it would take extra server space which
was donated to him. When my friend Sam
Harvey next asked Scott if his magazine could be "downloaded" from
the Internet, Scott answered that if a person views it and likes it he can
certainly download it to his computer.
When
someone next asked about the Internet Address (URL) for Scott's magazine, they
were told that it was given in a handout given to all Expo attendees. Jim Schelberg, who publishes the hardcopy
pinball magazine Pingame Journal, next asked Scott if he ever considered
charging for subscribing to his online magazine? Scott answered that he might consider that if he runs short of
money, adding that if he did that he might run into "copyright
issues". That brought on a short
discussion of copyright problems on the Internet.
At
that point Sam Harvey mentioned copyright problems concerned with copying
pinball advertising flyers. Finally
someone asked Scott how long it took to prepare each issue of his online
magazine? Scott answered that the first
issue took quite awhile, but now it takes about 20 to 40 hours to do. That ended the seminar and all the
presenters were given a good round of applause.
Before the next seminar began Expo
host Rob Berk said he had a question for those assembled, and that was what
we'd like to see at next year's Expo (the 15th year)? Tim Arnold jokingly suggested "free toast", referring to the
Expo many years ago when he had a toaster in his booth and offered that to Expo
visitors. Rob then told us that he
would bring video tapes of all the past shows for people to view if they
desired.
My friend Sam Harvey then suggested
that the banquet be conducted as a buffet.
A showing of hands indicated that many (but apparently not a majority)
agreed with him. Someone else then
asked that more machines be set up for free playing.
WHAT'S IN YOUR TOOLBOX
Rob
Berk next introduced a frequent Expo seminar presenter, Steve Young from New
York, who was to present a talk originally to be done by Scott Sheridan from
Ohio who was unable to attend the show this year. Rob told about Steve once publishing the Pinball Collector's
Quarterly magazine years ago, then saying that today Steve is "the king of
parts", referring to his current Pinball Resource business. Rob then said that the topic of this
presentation was "What's in Your Toolbox". Steve was then given a round of applause.
After welcoming everyone to the 14th
Expo, Steve said he was happy to be there.
He then told of substituting for Scott, saying he would try to fill in
for him as best he could. Steve then
passed out a handout Scott had previously prepared which contained an
alphabetically organized list of tools and supplies which could be used in
connection with pinball maintenance. He
then told us that he would add some personal comments while going through the
list.
` The first group of tools on Scott's
list included: Allen wrenches,
alligator clip leads, All-In-One ("Swiss Army Knife"), awl/scribe,
batteries (for solid-state pins), black electrical tape, contact spray (a very
controversial item!), contact blade adjusters, crescent wrench, die (to clean
screw threads), digital multimeter, Dremel tool, and drill and bits.
The next group of tools Steve
described included: emery boards, extension cord, flashlight, fuses, flipper
rubbers (to bind legs together when moving games), glass cleaner, glue, hammer,
hemostats (to hold things), jumper wires, lamp socket cleaning tool, level,
logic probe (for solid-state games), magnet, Molex pin extractors (for
solid-state games), nut drivers, pliers (various types), plunger tips, punches
(for roll pins), Q-tips, rags, and razor blades.
The final tools on the list
included: scissors, screw drivers (assorted), screw starters, Sharpie pen,
shrink tubing, snips, soldering iron and solder, solder sucker, solder wick,
strap (Nylon web), tape measure, tie-wrap, toothbrush, vice (small), wax, and
wrenches (various types).
Steve
then wrapped up the seminar, again thanking everyone for attending, but stayed
up in front as he was also the next scheduled seminar speaker.
GOTTLIEB EAST - PART 2
Rob
Berk got up and re-introduced Steve to do the seminar he was originally
scheduled to do, which was dubbed "Gottlieb East - Part 2", a
continuation of a talk Steve gave at the previous year's Expo.
Steve began by saying that last year
he put on a slide showing depicting the movement of parts, etc., from the
Premier/Gottlieb plant which had closed to his Pinball Resource facility. He then said that the story "continues
to evolve" which he commented was an "interesting story". So this year Steve said he would continue
the story, but without slides.
Steve began by saying that it had
been about two years since Premier closed, which he said was a "sad
time" since they were once "a leader in the industry". When the plant closed, he went on, a decision
had to be made regarding who would supply spare parts to support the Gottlieb
games still in operation. Those parts,
he continued, were originally shipped to the company (Mondial) who took over
the Gottlieb name when Premier closed, Steve getting the parts for older
games. Steve then told us that in
addition to parts, he also got such things as fixtures, tool records (with
parts organized by category and drawing number), and also some stickers and
decals.
"Time passes", Steve then
commented, and "slowly things happened". He then said that after receiving all this material, etc, he
began to digest what he actually had, aided by email messages back and forth
between him and some Premier ex-employees. Steve said that he also started to
find out about vendors (some of which were still owed money), most of which, he
commented, will still do business with him.
Also, Steve went on, he started to
develop a relationship with Mondial, with them even ordering some parts from
him; a "trust" developing between them. Steve then remarked that as more time passed the industry
continued to "go soft":.
Mondial, he went on, still intended to sell parts, but as business slows
they are becoming more reluctant to pay the cost of keeping them. So, Steve went on, Mondial is beginning to
slowly phase out of the parts business with help from him, adding that
"partnership discussions" are even beginning.
In May 1998, Steve then told us, he
signed a license with Mondial for parts, and a couple months later he made a
trip to their headquarters in New Jersey to go through the parts they had,
making decisions concerning what to keep, and what to throw out. He said he took some parts with him at that
time, and had others shipped to his facility.
Steve then remarked that even then Mondial still didn't know exactly
what to do concerning parts, and they are still discussing that!
Steve next told us that he sees
"a healthy demand for custom parts", such as switches, brackets,
etc., adding that he is "learning a lot about where parts come from",
and is also "learning how to make better parts". He then asked if anyone had any questions?
The
first question asked was if pinball coil stops are brass coated? Steve answered that that depends on their
use; for example, if they are used in D.C. operated circuits no copper is
used. Someone then asked Steve if he
would ever be reproducing backglasses or playfields? Steve answered that he would like to think so, adding that it was
"on my list of things to do".
It was next asked if Mondial was in
the export business? ;Steve answered
that his agreement with Mondial included him selling parts to the North
American market, with Mondial still handling the rest of the world, adding that
that will probably diminish and eventually he may take over international parts
sales as well. After remarking that in
the future he may start reproducing "Daisy Caps" for older pinballs,
Steve thanked everyone for attending.
He was given a round of applause.
HOW TO "PEP UP" YOUR GAMES
Rob Berk then got up to introduce
the speaker for the next seminar, Expo regular Tim Arnold from Las Vegas. Rob called Tim "the wild man of the
hobby", bringing on a laugh from the audience. After Rob commented that Tim "has so many games he doesn't
know what to buy new", Tim was given a round of applause.
Tim began by telling us that he has
one of every Gottlieb flipper game from 1947 to 1986 with the exception of two
machines - DOUBLE FEATHRE (1950) and QBERT'S QUEST (1983). He then told of the four video tapes he has
made showing his collection, saying that the latest one, which shows 16 early
Gottlieb solid-state games, is on sale in the Exhibit Hall. Tim then told us that he is planning on two
more; one of backglasses, and another which he will call "Road to
Hell" which will show scenes around Las Vegas. He then asked people to send him videos of their pinball
collections for use in future tapes.
At that point Tim started with the
main theme of his talk which he said was "how to make your games
'peppy'". He then told us that as
a kid he always wanted "peppy" games, remarking that the use of D.C.
operated pop-bumpers helped, and today's solid state technology helps even
more. Tim then told us that he was
going to present a "quick overview" of adding power to electro-mechanical
pinballs, warning us however to not "create a monster" because too
much power would tend to strain the game's components.
Tim next said that he was first gong
to give some "ground rules" to follow. After telling us that with solid-state games you should keep the
line cord straight, Tim advised us to replace drop targets with newer versions
which are now available. He also
suggested buying new flipper bats for your games.
After also suggesting that we buy
"faceted posts" from Steve Young, Tim then suggested replacing
fasteners which are worn with a better type.
He next advised purchasing new bumper bodies and also a new ball. Tim then started talking about the various
types of springs used on games.
He told us that there are two types
of springs - "compression" and "extension" - saying that
when either type looses tension they should be replaced. Tim next said that flipper bushings are
subject to wear and should also be replaced if worn.
Continuing on the subject of
improving flipper performance, Tim said that worn coil stops should also be
replaced. He next told us that flipper
"end-of-stroke" switches often get pitted and dirty, telling how to
clean and adjust them properly. After saying that you should also clean the
flipper switches mounted to the cabinet, Tim suggested using plastic sleeves in
flipper coils.
Tim then ended his discussion of
flipper improvements with a few additional comments. After remarking that worn flipper links be replaced, he suggested
that nickel-plated plungers should be used on flippers. Tim then told us that using the proper
flipper rubbers is very important.
Turning to the subject of
pop-bumpers, Tim first commented that you should make sure that bumper rods and
rings are not loose and then polish them.
He then told how to clean and adjust the bumper "cup switches"
underneath the playfield. After next
telling us that "bumper trim platters" should be glued to the
playfield, Tim said that bumper skirts should be replaced with ones of a
matching color.
Tim next commented that the
"high tap" on pinball transformers should only be used in areas where
the line voltage is low, saying that using it with normal line voltage would
cause game components to wear more quickly.
He then remarked that "slick surfaces" on the playfield help
ball speed, next reviewing for a moment the information in his handout
concerning surfaces and chemicals used on playfields.
At that point Tim started talking
about modifications to the coils used in a game. He started by saying that often more power in a game can be
obtained by changing coils. He then
went into a detailed discussion of how coils are wound, and the relationship
between the wire size (gauge), number of turns, etc., and the electrical
resistance of the coil. Tim then proceeded to tell how one could modify a coil
himself in order to increase the power - adding that the techniques he had
described were not applicable to flipper coils. He then asked if we had any questions?
The first question asked was more of
a comment regarding the use of sandpaper to clean the enamel insulation off the
ends of coil windings. Tim then told
everyone that there was a game from the 1960's in the Exhibit Hall which had
been modified using the techniques he had just described. The session then ended with a few more
questions and answers concerning chemicals and cleaning products. Tim was then
given a good round of applause.
THE 2ND "FIRESIDE CHAT"
As Rob Berk had announced in his
Opening Remarks, the second "Fireside Chat" with Sega Pinball
executive Joe Kaminkow was held at 1 PM instead of on Friday evening as
originally scheduled. Joe began by
telling everyone that they were going to raffle off some items from the
company, including original art sketches for their redemption game
TITANIC. The line to buy raffle tickets
was long indeed.
This "chat" was not like
those of the past, but Joe did entertain a few questions from the audience
regarding his company and their products.
The session mainly consisted of the raffle and a "preview
showing" of a brand new game Sega was going to produce.
After telling us that the new game
would be arriving soon - along with its
designer, my old friend Jon Norris - Joe proceeded with the raffle which lasted
for some time. When the raffle ended
neither Jon nor the game had arrived, so Joe began telling us about the game.
The name of the game he said was
"Kelly Packard's GOLDEN CUE - Tournament Edition", a feature in the
artwork (both backglass and cabinet sides) being TV actress Kelly Packard from
Baywatch. After giving the credits of
the people who worked on the project, Joe said that it has a "Chicago
Blues" theme.
Joe began describing the unique
concept the game embodied, remarking that they hoped the game "would
change the way people play pinball".
He then told us that even though wining on the game was based on score,
it also involved completing six "tasks" in as short a time as
possible. Completing all the tasks, he
told us, could score 9.2 Million points, but there was also a
"catch". Joe said the game
also contained a "countdown feature" which subtracted points from
that until the tasks were completed, resulting in a lower score for the tasks
if it took the player a long time to complete them. This, he continued, resulted in "interesting play
strategies" for players.
About the time Joe finished
describing the new game's features, the actual machine arrived, as well as some
pizza Joe had ordered for everyone to partake of. The game was then set up.
Shortly after his game was set up,
the designer, Jon Norris, finally arrived.
Jon then described the game's unique features himself. He then told everybody that the game would
be set up in the Exhibit Hall later for Expo attendees to try out.
The session then ended with Joe
thanking us for coming. He then
remarked that he hoped Jon would be designing pinballs for Sega for a long
time. That brought on a good round of
applause for Jon and his great new machine.
BULLET-PROOFING GOTTLIEB "SYSTEM 80" PINBALLS
Rob Berk then got up to introduce
the speaker for the next seminar. He
first told us about getting a phone call from a fellow who was an expert on
repairing both electro-mechanical and solid-state pinballs who said he would
like to give a presentation at the Expo.
Rob then introduced this fellow whose name was Clay Harrell from
Michigan and the other person who was to help him, Rob Hayes. That drew a round of applause.
Clay
began by saying that in addition to the repair guide for Gottlieb "System
80" games which would be the subject of the seminar, he had also produced
other similar documents covering repair and restoration of electro-mechanical
pingames, and also one for Williams solid-state machines. Clay then introduced his partner Rob.
We were next told that his talk
would essentially be divided into three sections - Mandatory Fixes, Suggested
Fixes, and Other Information and Fixes.
After then naming the specific Gottlieb games to which his talk would be
applicable, Clay said he would also tell of the tools and equipment required to
perform the fixes. He then commented
that he would be describing certain circuit board defects in the Gottlieb
system, adding that other pinball manufactures also had similar problems with
their boards.
Clay then proceeded giving step-by-step
instructions for fixing a design error and other problems on the Gottlieb Power
Supply board. Then turning to the CPU
board, he told how to replace old and leaking batteries before they ruined the
board.
After next describing how to fix a
"ground problem" on the Solenoid Driver board where three transistors
don't make good contact, Clay described a method for testing transistors. He next commented that one must use a
systematic "step-by-step" procedure for finding problems in games.
Clay then described a method for
repairing the connector which connects the CPU and Driver boards. He next described a method for fixing a
design problem in the small Pop-Bumper Driver boards, by replacing a capacitor
and adding some "pull-up" resistors.
Now turning to specific problems in
the 1982 Gottlieb game HAUNTED HOUSE, Clay described a fix for the
"up-kicker" device used on that game, and then described a fix for
another problem having to do with the score displays. At that point Clay said he would now discuss other miscellaneous
problems, fixes, and testing techniques.
After then delving more deeply into
the subject of transistor testing which he had touched on earlier, Clay talked
a little about transistor substitutions.
He then told of some errors in the manuals for BLACK HOLE and HAUNTED
HOUSE regarding proper fuse values.
After then describing some CPU board revision modifications, Clay began
describing in some detail methods of testing and "revitalizing"
digital displays.
Clay next talked briefly about a
small modification to make to the Auxiliary Lamp Driver board, then telling of
two modifications for the HAUNTED HOUSE machine. The first was a modification to a motor used in the game, and the
other was concerned with fixing a problem with the "trap door" on the
playfield.
At that point Clay described several
ways to set up a game for "free play" operation. After that he told us that he hoped to
return to the Expo next year to give another presentation. We were then told that there was a HAUNTED
HOUSE machine available for playing in the Exhibit Hall.
Finally, Clay commented that he had
brought with him several copies of the document he had just discussed which
were available for purchase. After
telling us that the Internet Address (URL) for the website where his documents
could be viewed or downloaded was in the handout given to Expo attendees, Clay
told us that those documents will be updated from time to time. That ended Clay's presentation, and he was
given a good round of applause.
And that also ended the Friday
seminars, except for a fun presentation that has been almost an annual event
for the past several years - Williams pinball designer Pat Lawlor's "Pat
Lawlor Show", and will also end
Part 1 of my Expo coverage. Next time I
will describe the Pat Lawlor Show, as well as the Designers, Artists, and
Authors Autograph Session, the Saturday night banquet (with Its guest speaker),
and the Exhibit Hall (including a list of the games that were there. So stay tuned!
PINBALL EXPO '98
(Part - 2)
by Russ Jensen
Last
time I described in detail all of the Friday Expo seminars, except for the last
one (which wasn't really a seminar per se).
This time I will concluded my Expo coverage with a description of that
session - "The Pat Lawlor Show" - plus describe the Expo auction
(very briefly), the Designers, Artists, and Authors Autograph Session, the
annual banquet with its guest speaker, and finally the Exhibit Hall.
THE "PAT LAWLOR SHOW"
Expo chairman Rob Berk first got up
and introduced the "host" for the final Friday afternoon event,
Williams ace pinball designer Pat Lawlor, who has been conducting a similar fun
event for the past several years. Rob's
introduction of Pat and his "Pat Lawlor Show" brought on a good round
of applause!
Pat began by telling us that his
show was "all about fun", adding that pinball was all of our
"favorite hobby". He then
commented that the people attending his event get to meet "the people who
make the games". When Pat then
asked the "first timers" to the Expo to raise their hands, he
exclaimed "wow" when he noticed how many people raised their hands.
At that point Pat thanked the
engineers and management people from Williams who had come with him for the
"goodies" they had brought with them to give away during the show,
also thanking his "panel of experts" including pinball industry
old-timer, and current Williams executive, Steve Kordek. After telling us that today's game would be
based on the popular TV show "The Price Is Right", Pat told us that
the brochures for old and new pingames to be used in conjunction with the show
were personally selected by Steve. He
then said he would explain the rules of the game.
First, Pat told us, we cannot ask
any questions concerning their competitors or their games, or any questions
regarding future games from their company.
He also told us that some personal questions may also be "off
limits". He then began explaining
how the game would actually be played.
Pat said that each "round"
of the game would begin with someone from the audience posing a question for
the panel to answer, adding that that person should remain standing after
his/her question had been answered.
Roger Sharpe, Pat went on, would then draw three tickets; the people in
the audience holding those numbers standing up to try and guess the price of a
pingame whose advertising flyer would be shown on a projector.
Each
of those three people would then guess the suggested retail price of that game
in the year it was produced. If a person's
guess was too high, a buzzer would sound, the one coming closest to the price
without going over would win a prize.
The "loser", Pat then told us, would remain to participate in
the next round, requiring only one new ticket to be drawn. Those rules we were then told could be
changed at any time "as is true with new pinball designs".
At that point Pat asked the members
of his panel to introduce themselves.
First was programmer Louis Koziarz who was to show the pinball brochures
(and the correct prices) during the game.
Next was former pingame programmer, and now Slot Machine Project
Manager, Ted Estes. Next to introduce
himself was Larry DeMar who is the Director of Marketing for Williams Pinball
Division. And finally Roger Sharpe,
Williams' Licensing Director. The panel
then received a round of applause. It
was then time for the first question to start the actual game.
The first question asked concerned
the "video mode" of Williams 1996 game JUNKYARD, one of the panelist
explaining it in some detail. Roger
Sharpe then drew three tickets and the people holding those numbers stood up to
play the game. Louis then showed on the
screen the flyer for Genco's 1934 pingame CRISS-CROSS. The three contestants guessed its retail
price to be $23, $39 and $48. Louis
then reveled the actual price of $92.50, the person guessing $48 winning a
T-shirt.
The next question was really a
joke. Someone asked if the dummy
"Rudy" on Williams FUN HOUSE was the "love child" of the
dummies Red and Ted on their game ROAD SHOW?
Pat answered that Rudy was actually related to Red, but was really Red's
"stupid brother". Roger then
drew a ticket for a new contestant for the game. Louis then showed the flyer for the game whose price was to be
guessed, Genco's TRI-A-LITE from 1935, giving a hint that the game came out
during the great depression.. The
contestant guesses of $59, $66, and $74 were all above the actual price, so no
prize was awarded that round and all three contestants remained standing.
Someone next asked the panel about
the possibility of providing a "security chip" for future games, it
being answered that that "would have to be considered". The three contestants were then given
another chance to guess the price of the previous game, their guesses that time
being $15, $17.55, and $34, the latter coming closest to the actual price of
$52,25. The winner was awarded a
Dracula figure as his prize, the two losers given consolation prizes of small
pewter picture frames.
Back to the subject of Rudy, someone
asked Pat how he came up with the idea of him?
Pat replied that he had some "weird concepts" in his head, a
combination of thoughts about old amusement parks, Aladdin's Castle arcades,
and ventriloquists' dummies. At that
point artist John Youssi arrived and was given a round of applause.
The
game whose price was to be guessed next was then shown on the screen -.Genco's
1936 game HAPPY DAYS. The guesses were
$61, $75, and $97, the lower guess being the winner since the actual price of
the game was $72. The winner was
awarded a "token kit" from Williams' game SAFECRACKER.
The next question asked was how did
they get actress Carline Carter to do the voice for Rudy? Roger Sharpe answered that Pat wanted her to
do it so he talked to her representatives and worked it out. At that point Pat announced a slight change
in the game's rules, such that if a contestant makes two bad guesses in a row
he is out of the game.
Pat
was then asked how many games he had designed, he then naming them all,
followed by the other panel members naming the games they had worked on. The game whose price was to be guessed was
then shown, it being Steve Kordek's great game SPACE MISSION from 1976. The price guesses were $1350, $1400, and
$1995, all of which were too high, with everyone receiving only a consolation
prize.
My
friend Sam Harvey next remarked that the first Williams solid-state game was
AZTEC in November 1976, and the next one HOT TIP exactly a year later, then
asking why there were no solid-state games produced in between those two? The answer given was that most likely there
were others made in that period, but at that time solid-state games were mainly
made as experimental counterparts of electro-mechanical games..
Three
new contestants were then chosen to guess the price of SPACE MISSION. The guesses this time were $895, $900, and
$901, the highest guess being the winner since the actual price was $1160, he
receiving the prize of a plastic set from their game WHO DUNNIT
Artist John Youssi was then asked
what game took him the longest time too do the artwork for, John answering that
it probably was TWILIGHT ZONE, Pat then telling about Mrs. Rod Serling liking
the preliminary artwork John did for the game.
The game whose price was to be guessed this time was Atari's 1978 game
SUPERMAN. The guesses were $1200,
$1600, and $1, the highest guess coming the closest to the actual price of
$1850. The winner was awarded a
"point of purchase" display for the game ROAD SHOW featuring the
dummy heads Red and Ted.
The next question asked involved how
the "ball saver" device was activated on TWILIGHT ZONE, which was
answered in some detail. Pat then
commented that some new software was now available from his Internet website
which could be loaded into TWILIGHT ZONE, adding that everything on his site is
done on his own time. He then gave a
brief plug for the raffle of the NO GOOD GOPHERS game to be held during the
Expo banquet, the proceeds going to a "memorial fund" for Williams
executive Joe Dillon who had passed away earlier in the year.
It was then time for the next price
guessing game, this time the game in question being Williams' 1985 game HIGH
SPEED. The guesses were $2150, $2151,
and $2600, the person guessing $2151 being the winner, the actual price being $2250. The winner received two backglasses from NO
GOOD GOPHERS.
The
next question asked was whether "Crazy Bob" (a character in Williams'
CHAMPION PUB) was supposed to represent a Williams executive named Dwight? The answer given was "no". The game whose price was to be guessed next
was Williams' 1980 game BLACK KNIGHT 2000.
The guesses were $2500, $2850, and $2695, the latter guess winning since
the actual price was $2750, the winner receiving a set of game posters.
The last question asked was if the
"red button" shown on the backglass of their popular game TWILIGHT
ZONE had anything to do with a particular episode of the TV series? Pat answered "no", refusing to
disclose the secret surrounding that mysterious button.
The last game in the price guessing
game was their recent pin NO GOOD GOPHERS.
The three guesses were $3400, $3350, and $3450, the latter coming
closest to the actual price of $3860.
That ended this year's game, the winner receiving two
"figurines".
Before ending the session Pat said
that he had a few things to say. He
began by remarking that many people refer to the present time as "the dark
days of pinball". Pat then
commented that "we are the people who love the game" and that
"people in the industry will listen to you".
Pat continued by telling us that he
had a request to make of the people in the room. He then said that it is when you run into a test location for a
new game (no matter from which manufacturer) that you don't get on the Internet
and say bad things about it without thinking what you are doing. Pat then commented that you can say what you
like about a game, but if it's a new test game you should try to say how you
think it can be improved, adding that strictly negative comments "hurt you
as well as us".
We were then told by Pat that
there is "not one person working
for any of the current manufacturers who is not trying to keep pinball
alive". He then added that "everyone
wants great games", also saying that we should go to game operators and
tell them in a nice way if their games have problems. Finally, Pat remarked that if what he just talked about doesn't
happen the alternative is in two years there will be no more new games. When he then thanked us for attending his
presentation Pat received a good round of applause.
That ended Pat's game session, and
also this year's Expo seminar sessions.
THE GAME AUCTION
For the past several years a coin
machine auction has been conducted in conjunction with the Expo. Every year in the past the auction began on
Saturday morning. This year, for some
reason, the auction was moved to Friday evening. When held on Saturday I had the morning before the auction
started to look at the games to be sold, take a few photos, and note which
older pingames were to be auctioned off.
Since
it was held on Friday evening this year, I had no time to do this ahead of time
since I had to attend all the seminars so I could write about them. For that reason I chose not to attend the
auction this year. My friend Sam Harvey
did make a list of the pingames in the auction. A list of the earlier pingames which were offered for sale (there
were not very many this year compared to past years) is shown below,
GAME MFG. YEAR
HI-BOY (PAYOUT) Mills 1938
STRIKE ZONE Williams 1970
DOUBLE UP (BINGO) Bally 1971
BIG SHOT Gottlieb 1974
CAPT. FANTASTIC Bally 1975
BIG HIT Gottlieb 1977
PINBALL (SS) Stern 1977
MIDDLE EARTH (SS) Atari 1978
SOLAR RIDE Gottlieb 1979
THE "DESIGNERS, ARTISTS, AND AUTHORS AUTOGRAPH SESSION"
This
year, as at past Expos for many years, on Saturday afternoon an autograph
session including pinball designers, artists, and authors was held. All of these personalities were seated
behind three sets of tables (in a C-shaped configuration) with Expo guests
lining up to walk past the tables and obtain autographs from their favorite
pinball people.
There
was one person who was sadly missing this year however - the late coin machine
historian and author Dick Bueschel. The
session just didn't seem to be the same without that fine gentleman.
As
was true at many of the past autograph sessions, I was a participant in it,
displaying my book Pinball Troubleshooting Guide, but this year I didn't sell a
single copy. Another feature this year
was that prior to the session (including the previous day) T-shirts were sold
at the Expo registration booth, one purpose of which people were told was so
they could have people in the autograph session sign the shirts. So I signed a few people's T-shirts at their
request, including one little girl who asked me to autograph the tail of her
shirt.
THE SATURDAY NIGHT BANQUET.
A
highlight of all the past Expo's has always been the Saturday night banquet
with its always interesting guest speaker, as well as good food and other
presentations. And for the past several
years a charity auction has been held before the food was served, the proceeds
going to the Make-A-Wish Foundation.
The items to be auctioned off were donated by various Expo guests, as
well as the pinball manufacturers.
The
auctioneer conducting these sessions has always been the same person who
presided over the game auction held earlier.
This year was no exception.
The
first item to be auctioned this year was two passes to Herb Silver's PINBALL
FANTASY '99 show to be held in Anaheim CA in July, they bringing $110. The next item was a "Flip-Out '98" T-shirt which went
for $25. Following an Elvira T-shirt
and photo which sold for $40, the three-volume set of Mike Pacak's Pinball
Flyer Book went for $110.
The next item put up for bid was a
special mirrored version of the backglass for Williams' NO GOOD GOPHERS game
(it being said only 12 of them were produced) which went for $125. After that a Dave Christensen pinball art
picture sold for $195, followed by a MEDEVEL MADNESS T-shirt going for
$40. The next item offered was copies
of two of the solid-state repair documents put out by Clay Harrel, who gave one
of the seminars on Friday, which also sold for $40;
A
playfield for Williams FUN HOUSE (autographed by the designers) next brought
$100, followed by a book called "Lost World Artifacts" which sold for
$55. Following that a poster, prototype
translite backglass, and some tokens for Bally SAFECRACKER brought $150. After
some "patches" advertising several Williams pingames sold for $30, a
photo of pinballs in Japan from the Tokyo Pinball Association went for $70
Next
up was a "whitewood" playfield for Williams MONSTER BASH game which
sold for $50, followed by an autographed prototype playfield for Sega's 1998
pin VIPER which sold for $75. An
enlarged photograph of Elvira which was autographed then brought $105. This was followed by four signed backglasses
from Williams' 1988 game GRAND LIZZARD which sold for $185, and then
backglasses from two Williams games, SPACE JAM and GODZILLA, brought $50
The
final two items to be offered for sale were a signed copy of the Japanese
pinball book Pinball Graffiti, followed by a figurine which sold for $175. That ended the charity auction, and all the
buyers and contributors were given a round of applause for their charitable
contributions.
The
next banquet events were the raffles for two pingames. The first game to be raffled off was a new
NO GOOD GOPHERS machine. Larry De Mar
from Williams came up on stage and then asked Masaya Horiguchi from Japan to
draw the winning ticket. The winner was a gentleman from Holland who received a
round of applause. He then quipped that
"it wouldn't fit in his suitcase unless he removed the legs".
The
second pingame to be raffled off was a 1974 Gottlieb BIG SHOT. The person whose ticket was drawn was not
present at the banquet, but according to the rules they would have to call him
on the phone to notify him. Just in
case he could not be located (or did not want the game) two "backup"
tickets were drawn. The last of these
tickets just happened to be mine, but alas I never heard that I had won by
default.
After
the raffle Rob Berk asked Sega designer Jon Norris to come up and announce the
winner of a contest held on his latest design KELLY PACKARD'S GOLDEN CUE. The prize of a 25 inch color TV went to an
Expo visitor from Japan.
Rob
Berk next got up to introduce the banquet guest speaker. He told us that this person was responsible
for the design of such pingames as: INDIANNA JONES, DINER, TAXI, FISHTAILS, and
THUNDERBALL). Rob then said that person
was Mark Ritchie, bringing on a round of applause.
(INSERT SPEECH HERE)
When
Mark ended his talk Rob presented him with a plaque, drawing a round of
applause. At that point Rob asked
Gordon Hasse to come up on stage.
Gordon then presented the following tribute to the late coin machine
historian Dick Bueschel.
"I’d like to say a few words in behalf of a good friend who
couldn’t be with us here tonight. That
good friend, of course, is Dick Bueschel.
And the words I’d like to say in his behalf are that he loved this
industry and this hobby and all the people in it. Especially those who are gathered here in this room. He found you open. And generous. And
honorable. And a wealth of
fascinating information. For once
everyone understood what he was up to...you were supportive of his every
effort.
If Dick had had his way, he would have expired at a gathering just like
this. In fact, I’m told, he had asked
to be taken to the last Chicagoland Show on the very evening of his death. It didn’t surprise me. That was Dick
Bueschel.
To say that he was bigger than life would have upset him. For he failed to see the distinction between
whatever engaged his vast energies and talents and life itself. He was the consummate family man. Fiercely devoted to his beloved wife Helen,
his two daughters Stacy & Megan and their respective spouses. He was the consummate advertising man. One of the last of the great copy/contact
giants who once dominated industrial advertising.
An intrepid cold
caller, fearless presenter, persuasive closer and creative firebrand.
He was also the consummate author. The inevitable result of being a
voracious accumulator of things, people and ideas. He was a tireless researcher.
An incisive interviewer. A
profound thinker. A highly disciplined
and prolific writer. A man gifted with
the talent to transform whatever touched him deeply into something
incandescent. Whatever his subject - From World War II Chinese aircraft to
ragtime composers to coin operated amusement machines.
Though he avowed atheism, Dick had an unwavering faith in the goodness
and worth of his fellow man. He was
trusting almost to a fault. Routinely
concluding important business and financial arrangements with a simple
handshake. And though he spent most of
his successful career in a business that has traditionally been stained by
moral cowardice and personal compromise, Dick managed to emerge unmarked. Unjaded by the cynicism. Uncorrupted by the
cynics.
Someone less worldly, astute, or centered might have been labeled a
Pollyanna. But it was part of Dick’s
vast and engaging charm that he raced headlong into everything he did with rose
colored glasses. His generosity was
legend. And all you had to do to lay
claim to huge amounts of Dick’s time,
knowledge, or experience was to be genuinely interested.
The same was true of the things he owned. For if you loved something of Dick’s, as much or more than he
did...it was yours. In many cases as an
outright gift. But always for far less
than it would take for him to replace it.
And that is the final irony and sadness of Dick’s passing. That so many of the gifts he had intended to
give us will never be conferred.
We’ve lost an important advocate and a good friend at a time when the
industry is struggling to redefine itself.
Ultimately, there will be a turnaround.
A new kind of pinball will be born out of vision, talent and just plain
guts that will take this great game and industry into the new millennium - and
beyond. That success will be the finest
tribute you could pay to Dick’s courage and to the great confidence that he had
in all of you."
When
Gordon ended his tribute to Dick he was given a hearty round of applause. After that Rob introduced the people seated
with him at the first table which included his wife and her parents, his
co-host Mike Pacak, and the guest speaker Mark Ritchie.
At that point Rob said he was going
to do something that was an "Expo tradition". He then asked all the Expo "first
timers" to stand up. Next he asked
all who had attended all of the past thirteen Expos to stand up (which included
myself). Finally he asked all foreign
Expo visitors to stand and tell what countries they were from. The countries represented were:
Argentina, Belgium, England, Germany, The Netherlands, Japan, and South
Africa.
Rob then announced it was time for
the annual award for the "Best Exhibit" in the Exhibit Hall. This year he said there was a tie - between
Steve Engle's Mayfair Amusements booth and Steve Young's Pinball Resource
booth. These great exhibitors were then
given a round of applause after receiving plaques.
After that Rob announced that the
next presentation was another "Expo tradition" - the Expo "Pinball
Hall of Fame". He then told us
that the inductee this year was pinball artist Gordon Morrison who did art for
the contractor Advertising Posters, doing the artwork for about 125 pingames. After announcing that the plaque would be
sent to Gordon since he was not present, Gordon received a round of applause.
Rob then asked Sega Pinball designer
Jon Norris to come up on stage, presenting him with a plaque for his company in
appreciation for their "factory support" at the show. After giving recognition to the members of
his Expo staff (they then receiving a round of applause), Rob presented
certificates to all those who had taken part in that year's seminars. Rob then gave special thanks to his co-host
Mike Pacak who also received a round of applause.
It
was then time for a special presentation at the Expo, and for that Rob called a
gentleman named Walter Day up on stage who for the past 16 years, Rob told
us, operated the Twin Galaxies Arcade
in Iowa. Walter first told us that back
around 1982 he began compiling what he called the "Galaxies National
Scoreboard". At first, Walter
said, his scoreboard kept records of high scores all around the country for
video games. A few year later, he went
on, he added pinball scores to his project.
After
telling us that he had been recording high pinball scores at the past two
Expos, Walter said that next year he would put out a "World Pinball Record
Book" which would include those scores.
He then told of an "International Registry of Pinball and Video Arcades". Walter said he was now going to give out
awards to arcades which had lasted for many years. After reading the wording of the award certificates, Walter
presented three such awards.
The
arcades receiving these awards were: The Space Station in Anchorage, Alaska;
The Lightning Rod in Capitola, California; and Friar Tuck's in Calumet City, Illinois, which Walter said
had been in business since 1982. At
that point the owner of Friar Tuck's (a gentleman named Tom) was asked to come
up and receive his award. Tom then gave
a short talk during which he commented that pinball machines were technically
illegal in their town. He then received
a round of applause for his establishment.
After
the awards presentation was over Rob again asked all of us who had attended all
of the past Expos to stand so he could count us, then thanking us for
attending. He then announced that the
next Expo ('99), which would be the show's 15th year, would be held
October 21 through 24, 1999. At that
show, Rob then remarked, we will "pull out all the stops", saying
that they planned to have as special guests, ex-Gottlieb designer John Osborne,
as well as pinball artist Christian Marche, that drawing a round of applause.
At
that point Rob told of the Flip-Out tournament finals to be held the next
morning. After then asking anyone who wanted to to meet with him after the
banquet and tell him what they would like to see at the next Expo, he thanked
everyone for attending. That brought a
final round of applause, and also ended the banquet festivities.
THE EXHIBIT HALL
As
has been true of all the past Expos, the Exhibit Hall was the place where much
of the "business" of the show was conducted. It is the place where all the buying and
selling of pingames and related parts and literature takes place. It is also the place where people play
pinball - a main attraction to many Expo attendees. And finally, it is the place where many pinball fans congregate
and visit with each other - one of my personal highlights of these shows.
The
number of exhibitors seemed to be about the same as at the previous Expo. Also many of the same dealers exhibited at
both shows. There were, however, a
couple exhibitors who used to attend Expo who have been conspicuously absent
the last two years - notably Jim and Judy Tolbert's For Amusement Only booth,
and Herb Silver's Fabulous Fantasies
booth, both from California.
There
were, however, several exhibitors there who have been at most all of the
previous shows. These included Steve
Young's Pinball Resource, with a good selection of pinball parts and
literature; Steve Engle's Mayfair Amusements, with a similar line of items for
sale; and Larry Bieza's booth selling a few pingames and also literature.
And,
of course, the ever-present booth of Expo co-host Mike Pacak with his fine
assortment of pinball advertising flyers, plus other literature. There were also several booths selling a
large assortment of pingames, including a dealer from Wisconsin with a large
selection of pins of the "Add-A-Ball" variety
In
past Expo articles when discussing the Exhibit Hall I usually give a run-down
of approximately how many pingames of each decade were shown. But this time, due to the fact that I was
unable to obtain a near complete listing of the games that were there, I will
say that all decades were represented, but only a few games from the 1930's,
1940's (virtually none), or the 1950's.
There were quite a few games from the 1960's, many of which were the
Add-A-Ball games previously mentioned.
There appeared to be a significant number of electro-mechanical games
from the 1970's, and quite a few of the newer solid-state games.
The
following is a partial listing (in chronological order) of the pingames in the
Exhibit Hall - mostly in the second room since my friend who usually supplies
me with a list misplaced some of his notes.
CHRONOLOGICAL
PARTIAL LIST OF PINGAMES AT PINBALL EXPO ' 98
NAME |
MFG. |
YEAR |
PRICE |
|
STRUGGLE BUGGIES |
Williams |
1953 |
850 |
|
FLIPPER PARADE (AAB) |
Gottlieb |
1961 |
995 |
|
SHOWBOAT |
Gottlieb |
1961 |
|
|
EGG HEAD |
Gottlieb |
1962 |
|
|
WORLD FAIR |
Gottlieb |
1964 |
|
|
BIG STRIKE |
Williams |
1965 |
350 |
|
MOULIN ROUGE |
Williams |
1965 |
NOT FOR SALE |
|
BLAST OFF |
Williams |
1967 |
400 |
|
DAIMOND JACK (AAB) |
Gottlieb |
1967 |
500 |
|
DERBY DAY |
Williams |
1967 |
350 |
|
DAFFY |
Williams |
1968 |
350 |
|
PALACE GUARD (AAB) |
Gottlieb |
1968 |
600 |
|
MINI POOL |
Gottlieb |
1969 |
400 |
|
HIGH SCORE POOL |
Chicago Coin |
1971 |
400 |
|
HOME RUN (AAB) |
Gottlieb |
1971 |
300,400 |
|
GRAND SLAM |
Gottlieb |
1972 |
350 |
|
TWIN JOKER |
Bally |
1972 |
300 |
|
WORLD SERIES (AAB) |
Gottlieb |
1972 |
600 |
|
GULFSTREAM |
Williams |
1973 |
600 |
|
HIGH HAND |
Gottlieb |
1973 |
425 |
|
BIG SHOT |
Gottlieb |
1974 |
RAFFLE |
|
CAPT. CARD (AAB) |
Gottlieb |
1974 |
500 |
|
EIGHT BALL |
Bally |
1977 |
695 |
|
LIBERTY BELL |
Williams |
1977 |
350 |
|
PARAGON |
Bally |
1978 |
|
|
WORLD CUP |
Williams |
1978 |
300 |
|
GORGAR |
Williams |
1979 |
|
|
BLACK KNIGHT |
Williams |
1980 |
1400 |
|
BABY PAC-MAN |
Bally |
1982 |
695 |
|
TIME FANTASY |
Williams |
1983 |
595 |
|
GENESIS |
Gottlieb |
1986 |
550 |
|
GRAND LIZARD |
Williams |
1986 |
275 |
|
HARDBODY |
Bally |
1987 |
295 |
|
VICTORY |
Gottlieb |
1987 |
|
|
ESCAPE FROM THE LOST WORLD |
Bally |
1988 |
|
|
BAD CATS |
Williams |
1989 |
295 |
|
ADDAMS FAMILY |
Bally |
1991 |
1595 |
|
GILLIGAN'S ISLAND |
Bally |
1991 |
1200 |
|
PARTY ZONE |
Bally |
1991 |
|
|
TERMINATOR 2 |
Williams |
1991 |
1995 |
|
DOCTOR WHO |
Bally |
1992 |
1200 |
|
LETHAL WEAPON III |
Data East |
1992 |
700,1995 |
|
STAR WARS |
Data East |
1992 |
1095 |
|
WHITEWATER |
Williams |
1992 |
1200 |
|
CREATURE FROM THE BLACK LAGOON |
Bally |
1993 |
|
|
INDIANA JONES |
Williams |
1993 |
1500 |
|
JURASSIC PARK |
Data East |
1993 |
995 |
|
MYSTERY CASTLE |
Alvin G. |
1993 |
1295 |
|
STAR TREK - THE NEXT GENERATION |
Williams |
1993 |
1795 |
|
TALES FROM THE CRYPT |
Data East |
1993 |
|
|
TOMMY |
Data East |
1994 |
1295 |
|
WORLD CUP SOCCER |
Bally |
1994 |
1795 |
|
NO GOOD GOPHERS |
Williams |
1997 |
RAFFLE |
|
Well, this ends my description of
another great Pinball Expo. As I have
for the past 13 years, I really enjoyed attending Pinball Expo again this
year. Next year (as I said earlier)
will be the 15th Expo and I sincerely hope to be able to attend
again.