PINGAMES AT THE 1985 FUN
FAIR
Well, here it is time to report on the
pinballs that put in
an
appearance at another Loose Change Fun Fair.
As in the past
several
years, this year's show was held at the Pasadena Exhibit
Center
in Pasadena, CA. This time it occurred
on the weekend of
October
12 and 13. The size of the show, both
in exhibitors and
visitors,
appeared to be about the same as last year, at least
there
were no empty booths and the aisles were still fairly
crowded. There was, however, one thing that I, and
several
others
I talked to, were disappointed in. That
was the fact that
this
year the show's producers did not provide a program listing
the
exhibitors and where they were located.
Your were therefore
"on
your own" when it came to finding your favorite exhibitors.
As far as pinballs were concerned there
were eleven games
that I
made note of, and which will be described here, plus one
other
interesting non-pinball. The years of
manufacture ran the
gamut
from 1932 to 1976 with no games from the 1940's, only one
from
the Fifties, one from the Sixties, and three from the
Seventies. This year there were no "solid
state" electronic
pinballs. A few machines were 'repeats' from previous
shows, and
there
were three, or possibly four, machines that I consider
"classics."
Several pin collectors were at the show
and met and
discussed
their collections and traded info and "small pinball
world
stories." As in the past, the show
was a good meeting
place
for these folks, including myself, even though there were
not a
large number of pingames to be seen.
This year we did not
get a
group photo of pin collectors, but we almost did.
ZIG ZAG
There were four pingames at the show from
the 1932 era. One
of the
early ones was a game called ZIG ZAG.
This game had been
at the
1983 show also and still remains a mystery to me as far as
its
manufacturer is concerned. Hopefully
Dick Bueschel can come
up with
the missing information one of these days.
This game was
larger
than many 1932 era machines. It was a
standard "pin-and-
ball"
game of the period with a mostly green playfield. The game
was
somewhat reminiscent of another 1932 pin, DUTCH POOL by Abt.
BALLYHOO
Another 1932 era pingame at the show was
a "classic" game
called
BALLYHOO. This little counter top game
was not only
responsible
for much of the pingame frenzy which began in 1932,
but was
also responsible for a great company getting its
corporate
name. When coin machine entrepreneur
Ray Maloney
designed
this little game late in 1931 he needed a name for it.
Well,
he finally decided to name it after a very popular satire
magazine
of the day called "Ballyhoo", a magazine which was
somewhat
similar to "Mad" magazine today.
I also understand that
the
playfield design of BALLYHOO was taken from a cover design of
one
issue of that magazine. When he later
decided to form a new
company
he called it "Bally" after BALLYHOO, and the rest is
history.
The BALLYHOO at the show was in near 'mint' Condition, one
of the
nicest ones I've seen. This early
"pin-and-ball" game was
extremely
popular and it has been reported that over 50,000 were
sold,
making this first Ballygame one of the most popular games
in
pingame history.
FIGURE
8
Another 1932 vintage game which was
"brought" to the show
was
FIGURE 8, made by Butler Speciality Co. of Chicago. That
outfit
was apparently one of the myriad of small manufacturers
who put
out one or two machines at the start of the pinball craze
in 1932
but quickly faded from the scene. As
far as I can tell
this
was the only pingame to be made by butler.
The reason I said "brought" to
the show was that this, and
one
other game, were actually sold before the show officially
started. As many of you probably know, the night
before any show
of this
kind is used for the exhibitors to set up their booths,
and
during this time much buying and selling between dealers
takes
place. Well, at this show buyers were
also allowed in at
this
opportune time if they were willing to pay a "bonus" for
this
early admission. As a result of this,
my good friend and
fellow
collector Richard Conger purchased FIGURE 8 and DROP KICK
(to be
described shortly) on Friday night before the general
public
was admitted. He was kind enough,
however, to let us
photograph
these machines.
FIGURE 8 was a counter-top pingame whose
playfield was
divided
into two circular sections with a small opening between
them,
hence the name. Each playfield section
contained a center
scoring
hole and other holes located around it.
Hedges of metal
pins
were used to 'guard' the higher scoring holes in the fashion
typical
of all the "pin-and-ball" games of this era. This
machine
was in excellent physical condition, a worthy addition to
any
collection of early pins.
MONTE
CARLO
The other 1932 pingame at this show was
Genco's MONTE
CARLO.
This same machine had been shown at the 1983 Fun Fair. It
was the
second pingame to be put out by Genco.
Genco's first
pin,
BUSTER BALL, was sold at last year's show.
MONTE CARLO was
a very
compact counter-top pingame with a painted cast aluminum
playfield. The playfield contained numerous scoring
holes and
deflecting
'pins' which were actually part of the playfield
casting,
an extremely well built little game.
This little game,
by the
way, gave the player 5 balls for a penny and had its coin
slot in
a very unusual place, in the center of the right hand
"side
rail" of the machine's cabinet.
DROP
KICK
The other game purchased before the show
actually opened
was a
game called DROP KICK put out by Exhibit Supply in the
later
part of 1934. The ad for this game
boasted of "live power"
due to
the use of an electric 'kicker' mechanism, a popular
pingame
accessory since the introduction of electric action to
pingames
by Harry Williams about one year earlier.
DROP KICK'S action feature was
extremely clever. During
the
game, anywhere from 1 to 8 balls could be shot by the player
into a
channel near the top of the right hand side of the
playfield.
this channel, called the "Drop Post Gateway", held
those
balls until the player succeeded in skillfully shooting a
ball
into the special "Drop Kick Hole" in the top center of the
field.
At that time the held balls would be
released, one at a
time,
by an ingenuous "star wheel" device at the lower end of the
"Drop
Kick Gateway." Each ball would
then roll down to the
"electric
kicker" device, called the "Kick-Off Post", and be shot
up into
the upper areas of the playfield containing the higher
scoring
holes.
This "live power" of DROP KICK
was yet another example of
the
ingenuous variations of the electric action principle used by
pingame
designers of the 1934-1936 era. The
DROP KICK brought to
the
show was in excellent condition and was a prize addition to
the
fantastic pinball collection of Richard Conger of Sebastopol,
California.
ROCKET
Just as Harry Williams' introduction of
electricity for
pingame
action (with CONTACT in late 1934) started the craze for
electric
action pingames, such as DROP KICK which was just
described,
the introduction of electricity for the purpose of
operating
automatic coin payout mechanisms by Bally (with ROCKET
at
approximately the same time) started a parallel craze for
electric
payout pins.
This classic pioneer payout, Bally's
ROCKET, also appeared
at this
years show. A ROCKET, incidentally, was
also seen at the
1983
Fun Fair. ROCKET was a well constructed
machine with many
polished
metal fittings. The example at the show
appeared to be
in
excellent condition and seems to be fairly rare today. As a
personal
sidelight, when I was eleven or twelve years old a
friend
and I found a ROCKET discarded in an alley and brought it
home in
a "coaster wagon." When we
could not figure out how it
worked
we later discarded it. I sure wish now
I still had that
classic
machine, but in those days many classic pins could have
been
purchased in excellent condition for from 10 to 20 dollars.
RAY'S
TRACK
That concludes the discussion of the
1930's era pingames
appearing
at the show, but before we go on to the later model
machines
I would like to make brief mention of a non-pinball, a
rare
departure for me, but I choose to include this machine
because
of its extreme rarity and also that it enables me to pass
on a
bit of "Bally trivia."
In 1935 the Pace Mfg. Co. came out with a
new type of payout
coin
machine. It was called PACE'S RACES and
was a large console
which
simulated an actual horse race with 7 mechanical horses
running
down a track. The player would bet on
one or more of
these
horses by placing a coin into the numbered coin slots, one
corresponding
to each horse. The machine would then
start,
causing
the horses to advance by different amounts until one
finally
crossed the "finish line." If
a horse you bet on 'won'
you
would be paid accordingly.
As an interesting sidelight, the mechanism
used to advance
the
horses used pneumatic "player piano" technology, using a
perforated
paper roll to "program" the horse's motion.
When this machine was first introduced at
a trade show it is
said
that most of the operators present said it would never sell
because
of it's whopping price tag of over $500.
But they were
wrong,
and the machine became a great success, rivaling the then
popular
payout pinballs and slot machines.
Well, the idea of PACE'S RACES was soon
copied. The Baker
Novelty
Co. came out with BAKER'S PACER and Bally soon followed
suit
with their entry into the field, a machine called RAY'S
TRACK,
which was named for Bally's founder Ray Maloney. I'm sure
you
will also note the 'play on words' as it sounds like "race
track." Anyway, RAY'S TRACK is extremely rare, but
one did
appear
at this years Fun Fair at the booth of Falletich
Enterprises,
a rare gem in excellent condition and what may be
only
the second machine of its type to surface in recent years.
A-B-C
From the 1930's the pingames at the Fun
Fair took a
chronological
leap to 1951 with United's A-B-C. Just
as ROCKET
was the
first of the class of machines known as "electric
payouts",
A-B-C was one of the first of another class of
pingames,
the "in-line" pinball, or "bingos" as they came to be
called. As many of you who have read my past
articles should
know,
"bingos" were created by the industry to take the place of
the
very popular "one-ball horserace" pingames which were all but
outlawed
by the passage of the Johnson Act in 1950.
Three variations of this new form of pin
appeared at about
the
same time, early in 1951. These were
A-B-C, Universal's FIVE
STAR,
and Bally's BRIGHT LIGHT, each of a somewhat different
form,
but all possessing three common characteristics: No
flippers;
a playfield of numbered holes; and a scoring method
involving
lighting numbers in a line on "cards" pictured on the
backglass. Of these three pioneer bingos the format
used by
Bally
finally won out and became the basis for most "bingos" to
come.
The playfield of A-B-C was round with 25
holes, numbered 1 to
25,
around its periphery, somewhat resembling a Roulette Wheel.
The
field sloped toward the center where a "pop bumper" was
located. Balls were released onto the playfield by a
standard
pinball
plunger mechanism and would circle the field where they
would
each eventually drop into a hole. Any
balls rolling toward
the
center of the field would be repelled by the pop bumper until
they
finally landed in a hole.
The backglass contained three 25 number
"cards", labeled
'A',
'B', and 'C', each containing a different arrangement of the
numbers
1 through 25. These cards resembled the
cards used in
the
game of "bingo", and this is why machines using this idea
became
known as "bingo pinballs."
Before starting a game the
player
would deposit one to three coins. The
first coin would
enable
card 'A' for scoring, the second, card 'B', and the third,
card
'C'. The player would then shoot his 5
balls which would
eventually
land in playfield holes, thus lighting 5 of the 25
numbers
on the card(s) selected.
If the player succeeded in lighting 3,
4, or 5 numbers in a
line on
any selected card he would receive a number of replays; a
small
amount for 3 in line, a larger amount for 4, and a very
large
number for 5 in line. This type of
scoring is why the
industry
called the 'bingo' machines "in-line games."
The A-B-C at the show was in excellent
condition, except for
a
missing top glass, and is indeed a very interesting novel type
of
machine with some historical significance.
This machine also
had a
feature which allowed a player to try to win the right to
use an
extra (6th) ball by insertion of additional coins after
the
normal 5 balls had been played. This
feature was apparently
not on
all models of A-B-C as I once owned one of these machines
which
did not have it. Incidentally, this
type of "extra ball"
feature
was found on most of the later model "bingo" pinballs,
most
allowing the player to try for up to 3 extra balls.
CUE
TEASE
The one pinball at the show from the
1960's was Bally's CUE
TEASE. For some reason games from this era have
been quite rare
at the
Fun Fairs. In fact, I can only remember
seeing one other
Sixties
pin at past shows. It was also a Bally,
called GRAND
TOUR,
and was at the show three or four years ago.
Sixties pins are very popular among many
collectors, due
primarily
to their varied, fascinating, and challenging play
features. Many collections, such as that of Sam Harvey
(who
incidentally
took all the photos accompanying this article), are
dominated
by games of this era. The Bally pins
were not quite as
challenging
as those by their competitors in the sixties,
especially
Gottlieb, but were well built and usually had
interesting
artwork.
The CUE TEASE at the show was set up in
the lobby, along
with
examples of other types of machines, to give visitors to the
show a
preview of what was inside. This game
was in excellent
condition
and came out in mid 1963.
FIREBALL
In addition to the early 'classics', such
as BALLYHOO and
ROCKET,
that were at the show, there was one modern era pin which
has
certainly become a "classic", for one reason or another.
That
was Bally's 1972 game FIREBALL, which, as many collectors
will
tell you, is the first machine they will be asked about by
most
non-collectors when they are told you are a pinball
collector. As a result of this game's inordinate
popularity its
price,
when you can find one, has remained much higher than other
pinballs
of the Seventies for a long time.
Why is FIREBALL so popular? Well, one of the reasons is that
it was
pictured in a December 1972 article in Playboy Magazine,
titled
"Great Moments In Pinball History."
This article, I am
sure,
was prompted by Playboy publisher Hugh Hefner's personal
interest
in, and love of, pinball. Two other
machines (Williams'
SUPER
STAR and Gottlieb's KING KOOL), however, were also pictured
in that
same article but did not achieve anywhere near the
popularity
that FIREBALL did. Maybe it was its
"spinning wheel"
in the
center of the playfield, which could propel the ball in
varied,
unpredictable directions, or its garish artwork (with a
somewhat
"satanic" flare), or its "captive ball" feature, who
knows? It was probably a combination of these
things which has
resulted
in FIREBALL generally commanding a much higher price
than
all of the other post 1970 pinballs.
This was the first FIREBALL to appear at
a Fun Fair and was
in
pretty good condition, except for some worn areas on the
playfield. I understand that the machine finally sold
on Sunday
for
less than $500, which was considerably less than the $900 to
$1800
price tag which has been attached to most of the FIREBALLs
which
have been offered for sale in the past 10 years. It was a
pleasure
to finally see this "modern pinball classic" at a Fun
Fair.
WIZARD
Another 1970's pingame to be seen at the
show was Bally's
1975
"semi-classic", WIZARD. This
was the first of two Bally
pins
(the other one being CAPTAIN FANTASTIC) who's themes were
derived
from the rock opera movie "Tommy" which had a pinball
theme. For those of you who are not familiar with
this pin-film
it is
the story of a deaf, dumb, and blind boy, Tommy, who
discovers
a pinball machine (Gottlieb's KINGS AND QUEENS by name)
on the
top of a junk pile and discovers pinball "is his thing."
He then
becomes a pinball "wizard", and finally meets and defeats
the
reigning pinball champion (played by rock star Elton John) in
a
lavish pinball tournament. Elton's
machine in the tournament
was a
Gottlieb BUCKAROO fitted with a piano keyboard at the front
of the
machine.
The backglass of WIZARD has caricatures
of the movie's stars
Ann
Margaret and rock singer Roger Daltry (Tommy).
The machine
was in
excellent condition and was sold on the last day of the
show
for a good healthy price for a game of that vintage. The
buyer
must have recognized it as somewhat of a "classic" machine
in
great condition. The seller,
incidentally, was my long time
friend,
and former pin collector turned jukebox
collector/restorer,
Ron Tyler. Even though Ron's main
interests
have
turned to jukeboxes in recent years he still has a love for
pinball
and has several pins residing in the house with his
jukebox
collection.
ROYAL
FLUSH
The final game (the machine of the latest
vintage) at the
show
was Gottlieb's ROYAL FLUSH which came out in 1976. That,
incidentally,
was the second time Gottlieb used that name for a
pin,
the first being a "wood rail" from 1957. This machine was
also
displayed in the lobby near the entrance to the exhibit
hall.
There is not much to say about this machine as it was more
or less
typical of the later model electro-mechanical pinballs.
It was
yet another Gottlieb pin with a "card game" theme, a theme
very
popular with that company for many years.
That concludes the discussion of the
varied pingames
appearing
at the 1985 edition of the Loose Change Fun Fair.
Although
pins are only a minor item at these shows, there always
seems
to be enough interesting ones to make the show appealing to
pin
collectors, like myself. For the past
few years the number
of
pingames at the Fun Fairs has been relatively stable. Who
knows
what next year's show will bring? We
can only wait and
see,
and hope more "classic" pinball machines put in an
appearance.