PINGAMES AT THE 1987 FUN
FAIR
by Russ Jensen
photos by Sam Harvey
The ninth edition of the annual Loose
Change Fun Fair was
held,
as it has been since it's second year (1980), at the
Pasadena
Exhibit Center in Pasadena, California.
This year, as
also
happened a few years ago, an additional extension to the
exhibit
hall was opened to allow for a large number of
exhibitors.
Of even more significance to me, of course, was the
large
number of pinball games appearing at the show this year;
more
than 20 in all. I believe this is a
record for a Fun Fair.
Another significant thing was that the
pingames shown
covered
all decades of pinball history, except for the current
one. I should mention that a majority of the
games shown were
from
two dealers, but that really doesn't matter as long as they
were
there. Due to the large number of good
photographs by my
friend
Sam Harvey I shall try to keep my comments as short as
possible
and let the pictures "speak for themselves" for many of
the
games. I shall list and describe the games chronologically by
decades.
THE
1930'S
Two of the earliest games at the show
were both examples of
Gottlieb
pingames from 1932, namely NERTZ and FIVE STAR FINAL.
NERTZ
was a very simple "pin and ball game" appearing around
march
of 1932 which offered the player 10 balls for a nickel.
FIVE
STAR FINAL, which came out about three months later, was
somewhat
more sophisticated. It had two circular
playfield
areas,
in a "figure 8" configuration, and brilliant graphics.
The
name, it is said, came from a Chicago newspaper edition of
the
same name. There is also a story going
around which says
that
Dave Gottlieb named it in that way because he thought it
might
be his last pingame effort. But I, for
one, can't believe
that
that great man was so short-sighted not to see that pingames
were
definitely "here to stay" by mid 1932.
The other 1932 game at the show was VICTORY
BALL by the O.
D.
Jennings Co., which by the way, was also seen at a past Fun
Fair.
Jennings was better known for their slots but also produced
around
25 pingame models in the years between 1932 and 1938.
VICTORY
BALL was their second pin and came out around May of
1932. Their first pin was called JAY BALL and
appeared some
three
months earlier. The machine at this
year's show was in
excellent
condition showing off the bright colors on the
playfield
quite well.
One of the 1933 pins to be seen this year
was MAT-CHA-SKOR
by the
Peo Manufacturing Company. This
brightly colored game was
also
seen at last year's show and therefore will not be pictured
or
described here.
Another 1933 pin shown was Bally's
PENNANT. This early
Bally
pingame was a well-built little game.
The ad for it in
Automatic
Age contained the following "hypie" description:
Snap
the shooter....and see the ball streak around
the
board...see it sneak through the double PIVOT
SWITCH
and slide up the tricky, tantalizing HAIRPIN
TRACK! Watch the ball dance and leap like a jack-
rabbit,
propelled by the power of the six WHIP
SPRINGS! Watch what happens when the ball goes
through
the WHIRLING MILLS and shoots out again at
unexpected
angles! Watch THE PENNANT in action and
you'll
see why this dazzlingly different game
attracts
the most "fed-up" players and holds them
spellbound
for hours at a time!
That
sure sounded like quite an exciting game, at least from the
ad
writer's point of view.
Also from 1933 was Rockola's classic pin JIGSAW, which, I'm
sad to
say, was not in too good of condition having suffered from
fire
damage at one time.
JIGSAW has to be considered one of the
most collectable of
the
pingames of the early Thirties.
Appearing on the market late
in
1933, it not only tried to capitalize on the jigsaw puzzle
craze
that was sweeping the country in the early years of the
Depression,
but also exploited a most popular event of 1933, the
Chicago
World's Fair.
The game featured an actual jigsaw puzzle below the playing
area. The playfield contained an array of holes
which, when a
ball
dropped into one of them, would mechanically cause one or
more
pieces of the puzzle to be flipped over displaying part of a
picture. If a player succeeded in completing the
puzzle (which
was
extremely difficult to do) the complete picture revealed a
pictorial
map of the World's Fair! The fair's
popular theme, "A
Century
Of Progress", was also displayed below the puzzle area.
One of the most interesting games to me
which was at this
year's
show was also from 1933, CRUSADER by Bally.
This was a
rather
large machine measuring over 2 ft. by 5 ft.
This game,
besides
being impressive looking due to it's size and playfield
artwork,
may have a story (excuse the pun) behind it.
It seems that in the mid Thirties famed
author and
playwright
William Saroyan (who was later to write a Pulitzer
prize
winning play, "The Time Of Your Life", which featured a
pinball
machine in the stage setting and story line) wrote a
short
story titled simply "The Crusader".
The story took place primarily in the
lobby of a small hotel
in
Saroyan's own home town of Fresno, California.
In the lobby
was a
pingame which was played by several of the characters in
the
story, the name of which was said to be "The Crusader". It
certainly
seems logical to me that Saroyan got the name of his
game,
and hence his story, from Bally's CRUSADER which he had
probably
played earlier in his life. So much for
trivia!
By the way, I'm happy to say that this
beautiful machine was
finally
purchased by my good friend Richard Conger as an addition
to his
impressive pinball collection.
One game from 1934 also appeared at the show. It was the
classic
payout pinball from Jennings, SPORTSMAN.
This game has
appeared
at several of the past Fun Fairs.
As was true of several of the large slot
machine
manufacturers
of the Thirties, the O.D. Jennings Company delved
into pingame
manufacturing during the same period.
Probably the
most
popular of all Jennings pinballs was SPORTSMAN.
The theme of the game was duck
hunting. The beautiful
playfield
graphics were well described in one of the
advertisements
for this game which boasted:
A
gorgeous, colorful, painting of the out-of-doors; a
thrilling
picture of a hunter's paradise showing
beautiful
birds, dogs, and fowl in their brilliant
original
colors".
The numerous holes on the playfield
represented various
birds,
fowl, and rabbits. The payout
combinations were obtained
by
shooting balls into holes representing two or more "targets"
of the
same "species".
This game was beautifully constructed and
certainly one of
the
better examples of early payout pinballs.
The game was so
popular
in fact, that Jennings later came out with two updated
versions
with lighted backglasses: HUNTER in
1935 and SPORTSMAN
DELUXE
in 1937.
Probably the nicest looking of the early
pingames at his
year's
show, both in graphics and condition, was a 1935 pin by
the
Daval Manufacturing Company called CHICAGO EXPRESS.
Unfortunately
this game was sold before my friend Sam Harvey
could
take a picture of it. However, If you
are lucky enough to
own a
copy of Roger Sharpe's classic pinball book, "Pinball!",
you
will find the exact same machine that was sold at the show
pictured
on page 31. This game even featured a "ramp" over which
the
ball could be shot; a feature that is used on many of the
brand
new solid-state pingames of the 1980's.
Many pingames at this year's show had
appeared at one or
more of
the Fun Fairs in the past, but one game, FLYING HIGH, was
at the
very first Fun Fair in 1979. In fact, I
happen to know it
was the
very same machine.
This was a one-ball payout manufactured
in 1936 by Western
Products
of Chicago, a company which manufactured many one-balls
during
the 1930's, and was headed by a well known pingame
entrepreneur
of the period, Jimmy Johnson.
FLYING HIGH was similar to the many
payouts of the period
which
had horse racing themes, but the theme of this game was
duck
hunting (a la SPORTSMAN). One
interesting feature of this
game
was that the "payout odds" (the amount awarded when the ball
landed
in a hole corresponding to the "winning selection" number
lit on
the backglass at the start of the game) was determined by
which
rollover switch the ball passed over at the top of the
playfield. These switches represented potential awards
from 10
Cents
to Two Dollars. A very interesting
little game!
This same machine was brought to the
original Fun Fair in
1979 by
a Northern California antique dealer.
It was bought at
that
show by a lady collector from Apple Valley, California who
was
primarily into jukeboxes and slots. She
subsequently sold it
to a
friend of mine, Fred Roth, a jukebox collector/restorer who
also
had an interest in pinball. The game
was offered for sale
at this
year's show by another friend, local amusement machine
operator
Steve Karlock of Ventura County Amusements, who lives in
my home
town of Camarillo. It's truly "a
small pinball world!"
The final 1930's pin at the show was
another payout, by
Mills
Novelty Company, called ONE-TWO-THREE.
This game was also
present
at last year's show, as well as other Fun Fairs in the
past. So, I won't take the time to describe it
again, although
it is a
very interesting game indeed.
THE
1940'S
A rarity at past Fun Fairs has certainly
been pinballs from
the 1940's. In fact, I can only remember two in the
past; a
beautiful
"near mint" Genco CADILAC (1940) a few years ago and
last
year, Chicago Coin's GOLD BALL. This
year, however, there
were
two 1940's games at the same show!
The earliest of the two was SUPER SIX by
J. H. Keeney and
Company. Incidentally, I was told by the seller that
this exact
machine
used to belong to noted entertainer Rudy Vallee himself.
except for the fact that it's backglass was a
little faded, the
game
was in excellent original condition. It
featured "1 through
6"
number sequences and also had a "Special When Lit" feature.
In that regard, I have a little "pet
project" of trying to
determine
on what pingame the term "special" was first used. I
know it
was earlier than 1940, but that's all I know at the
present
time. If any of you readers have a 1939
or earlier game
employing
that term please let me know.
The other 1940's game at the show was a
1948 pin by Williams
called
BOSTON. This was one of a consecutive
series of Williams
games
at that time named after places. Others
in that series
were: EL PASE, TUSCON, DALLAS, ST. LOUIS, and
MARYLAND.
Incidentally,
my friend Sam Harvey, who took all the photos for
this
article, recently purchased another Williams game, PHEONIX,
also
named after a place, which I have never seen listed on any
list of
Williams pinballs. Could it have been a
prototype
perhaps?
BOSTON was one of the early flipper games
(flippers came in
late in
1947 and early 1948) and was also an early game employing
"pop
bumpers", the first, as far as I can determine, being
Williams'
SARATOGA which came out around October of 1948, some
seven
months before BOSTON.
I didn't actually see this machine, it
not being displayed
until
Sunday, I believe, but after seeing the photograph of it I
was
remained of the games I played as a young teenager in the
late
Forties and early Fifties.
THE
1950'S
Games from the decade of the Fifties have
been as rare at
Fun Fairs
as games from the Forties. The only
1950's games I can
recall
at past shows have both been flipperless "bingo type"
machines. So this year was the first year for 1950's
flipper
pinballs
at a Fun Fair , there being one single player and three
multi-player
"wood-rail" flipper games at the show.
The single player pin was Gottlieb's 1959
game HI DIVER.
This
was one of a small series of Gottlieb games around that time
to
employ a rotating wheel-like disk behind the backglass
providing
"mechanical animation". Two
other games of this type
were
SUNSHINE in late 1958 and WORLD BEAUTIES in early 1960. In
HIGH
DIVER the "animation" was employed to simulate a diver in a
diving
competition.
The other 1950's pins at the show were
all Gottlieb multi-
player
machines. These were FAIR LADY (a 2
player game from
1956),
FALSTAFF (a 4 player from 1957), and WHIRLWIND (a 1958 2
player). These games had large backboards typical of
the multi-
player
Gottlieb's of the period, and each backglass contained the
Gottlieb
multi-player slogan "It's More Fun To Compete". The
backglasses
of the later games also contained another famous
slogan,
"As American As Baseball And Hot Dogs", which appeared on
all
Gottlieb pingames for several years around that time.
Gottlieb was first to come out with a
multi-player pinball
in late
1954, a four player game called SUPER JUMBO, followed
several
months later by their first two player pin, DUETTE.
Williams,
the other major flipper game manufacturer at that time,
also
began producing a few multi-player models.
These machines
employed
"score reels" to indicate the player's score numerically
in
units of one, as compared to the single player games which
still
used lighted panels on the backglass to indicate scores in
units
of 10,000, ranging up into the millions.
It wasn't until
around
1960 or 1961 that the pingame manufacturers started using
score
reels on single player games as well.
As a sidelight to the multi-player story,
it is a fairly
common
belief of many pinball collectors/enthusiasts that Bally
only
made one flipper game, BALLS-A-POPPIN', during the mid and
late
Fifties, only making "bingo pinballs" during that period.
Well,
this is not exactly true. It seems that
in mid 1957 Bally
came
out with two more flipper games called CIRCUS and CARNIVAL,
which
are supposedly multi-player games using lights for scoring
rather
than reels. One of these games (CIRCUS)
is said to exist
in the
Fellman-Wright collection in Omaha.
THE
1960'S
Pinballs from the decade of the 1960's
have also been quite
rare at
past Fun Fairs, but this time there were three!
The first was Williams' "21"
from early 1960. This was a
single
player game whose theme was the game of Blackjack, hence
the
name. It employed lighted panels for
score indication, but
also
contained a two digit "score reel" (like those used in the
multi-player
games just described) which was employed to indicate
"card
points" as used in the game of Blackjack. Later in the
same
year Williams came out with a game called BLACKJACK with a
similar
theme. This wasn't the last of Williams
Blackjack theme
games,
however, as in 1968 they produced LADY LUCK which had an
extra
pair of score reels for Blackjack "card point" scores, in
addition
to the reels used for the normal game scoring for each
of it's
two players.
Incidentally, the "21" at the
show was quickly purchased by
my
friend Sam Harvey to add to his impressive pingame collection.
The second Sixties game at the show was
Gottlieb's FLYING
CIRCUS
from 1961, another 2 player machine. An
interesting
feature
of this game was a "captive ball" unit in the center of
the
playfield which contained two parallel tracks with a "target
area"
at the bottom of each. When the ball in
play hit one of
these
targets a captive ball would be moved to the opposite
track.
A player succeeding in getting all five of these balls
into
the track which was "lit" was awarded a replay. A similar
feature
was used on other Gottlieb games of the period, one I
remember
being SUNSET.
The final game from that decade was one
of the "classic"
Gottlieb
single player games of the early Sixties, BOWLING QUEEN
from
1964. The Gottlieb single player games
of the early Sixties
all had
many interesting play features and are highly sought
after
by many pinball collectors today.
THE
SEVENTIES
There were four pingames at the show
dating from the 1970's;
two
flipper games, and two "bingo" pins.
The first of the games from that decade
was the well known
Bally
FIREBALL from 1972. For some reason
this machine became a
very
much sought-after pingame collectable, at one time
commanding
prices of over $1000 - prices unheard of for other
collectable
pins. No one knows for sure what caused
this to
happen. It could have been the fact that this game
was once
pictured
in an article in Playboy magazine, but two other games
pictured
in that same article never became "wanted" like
FIREBALL.
Maybe it was the artwork, which certainly
was eye-catching,
or
maybe the spinner on the playfield which deflected the ball in
crazy
directions? But a few Chicago Coin
games (such as HEE HAW)
had
this same feature and never became popular.
Who knows?
Anyway
the FIREBALL at the show also had a price tag of $1200,
and I
was told later it had been sold, but I don't know for how
much. I
doubt for the full asking price, but you never can tell.
Anyway,
there it was, a "famous" FIREBALL.
The other flipper game from the 1970's
was Williams' SPANISH
EYES
which was also from 1972. This was also
somewhat of a
classic
pin of that decade and was described in detail several
years
ago by well-known pin collector John Fetterman in Steve
Young
and Gordon Hasse's fine publication "Pinball Collector's
Quarterly". The article told of it being the first
pingame in
the
Seventies designed with DC powered pop bumpers. Another
interesting
feature of this game was a pop bumper placed below
the
flippers which could save a ball destined for the "drain".
The artwork on the backglass was also
quite unique for the
period,
featuring "squared off" geometric shapes. Incidentally,
Williams
designer Steve Kordek mentioned during the recent
Pinball
Expo '87 show in Chicago that this glass had once won an
award
for it's artwork. Anyway, all in all
SPANISH EYES is a
very
fine pingame and should not be passed over lightly.
The other 1970's pins at the show were
both "bingo" type
machines
from the mid 70's which, I believe, was the last decade
of
bingo production in the U.S. Both of
these Bally games,
TAHITI
and MYSTIC GATE, were what were known as "20 hole bingos",
having
only holes numbered between 1 and 20 vice 25 for their
earlier
predecessors. Both machines were in
"like new" condition
and
quite impressive to behold.
Since my article last time dealt
exclusively with bingo
pinballs
I shall only mention one interesting feature of MYSTIC
GATE,
it's "Gate Feature". If a
player qualified for this
feature
during the depositing of extra coins (or replay play) at
the
start of a game, he could use a special button on the game to
control
a device called a "gate".
This consisted of the ball
rebound
device, located at the upper left-hand side of the
playfield,
being capable of being mechanically raised ("gate
open")
allowing the ball to pass right by it rather than hitting
it and
rebounding toward the right side of the playfield.
This allowed the player to let the ball
completely avoid the
six
numbered holes (1 - 6) at the top of the playfield, if he did
not
need them to complete a winning pattern of the bingo card.
This
gave him a better chance of getting the number(s) he wanted
and
therefore a little more control over the ball.
A rather
unique
feature indeed!
Well, there you have it, a summary of the
rather impressive
and
"record breaking" array of pingames appearing at the 1987
edition
of the Loose Change Fun Fair. Will this
trend toward a
larger
number and greater variety of pinballs at Fun Fairs
continue? I sure hope so, but we'll have to wait until
next year
to find
out.