The Name’s The Game
By Russ Jensen
One of my personal pet peeves as a pinball
collector and historian is when I answer an ad in a
newspaper for a pinball for sale and ask the owner for
the name of the game in most cases they will either reply "What do you
mean?" or, after going to look at the machine come back with something
like "Williams Electronics, Chicago". In other cases I have talked to
people who have owned a machine for a year or so and when I asked them the name
of their game they do not know, even though they have been staring at the
backboard for. over a year! To me the name is the game's Identity,
which separates it from any other game, just as a person's name is his
identity. For this reason I am devoting this
article to pinball names including much trivia concerning them.
Probably one of the most interesting stories concerning pinball naming
deals with how the name chosen for a particular pioneer pingame resulted in one of
the most famous pinball and game manufacturers getting its corporate name. In the later part of 1931, Raymond T. Maloney and his partners
in a small Chicago printing company decided to build and market a small counter
top pingame. The game they designed had a brightly colored playfield which they thought had a lot of flash. The
name they finally decided to give to their creation was "BALLYHOO"
which was the name of a very popular satirical magazine of the time, similar to
MAD magazine today. After releasing this game they decided to incorporate a new
company to build these machines which they decided to call BALLY MANUFACTURING
after "BALLYHOO". As we all know that
name is still alive and well
in Chicago.
That wasn't the end of the name "BALLYHOO", however. In mid
1947 Bally came out with another pingame called Ballyhoo, and again in late
1969, this time a two player flipper game. I wouldn't
be at all surprised if next year Bally comes out with a solid-state Ballyhoo
(maybe "Ballyhoo 82") to celebrate that company's 50th Anniversary.
In 1932 (which was the start of the pinball industry for all practical
purposes) the selecting of clever names for pingames
began. This was not the beginning of the coining of catchy names for games; the
trade stimulator manufacturers had been doing this
for years. Many of these names were short and catchy and had no direct
connection with the characteristics of the game itself; names such as
"King Ball", "Boop-A-Doop" and
"Hooey Ball", for example. Other names were directly connected with
some feature of the game such as "Juggle Ball", which actually had a
player controlled 'stick'
which could make contact with the ball in play (something which was not allowed
again until the invention of the 'flipper in 1947).
Other names were connected with a 'theme' of the game such as a
simulation of a sport or game. Early examples
of such names were: "Billiards", "Fan Tan", "Hi-Lo" (a playing card theme) and "Par
Golf.
Early pingames were often named for popular fads, songs and current
events. A good example of a game which was named after a fad, and also associated
with a current event, was Rockola's'' Jigsaw"
which not only was named for the jigsaw puzzle fad
that was sweeping the country in the early thirties, but also displayed a map
of the 1933 Chicago World's Fair, a very popular event in that depression clouded year. And what about Field Manufacturing
Company's "New Deal", certainly named for current event of the
period. Two examples of pingames named for popular songs were Genco's "Forty Second Street" in 1933 and Gottlieb's "Flying Trapeze" in 1934.
At the end of 1936 Bally came out with a game with a sensational new
scoring device which was to change the complexion of all pingames in the
future. The name of the game, "Bumper", was selected to describe this
innovation and became the 'generic term' for such scoring devices.
A play on the word was even used on the cover of the advertising brochure for
this game as seen in the accompanying illustration. That term is still used
today for a circular 'target
which scores points when struck by the ball from any direction around its
periphery.
Other pingames of the thirties were named after special scoring and other
features of the game. Chicago Coin's "Beam Lite" of 1935 featured
bright lights on its playfield. Ball's "Spottem" and
"Pickern", both of 1939, were named for
features wherein a free number or numbers (in a number sequence which must be
completed to obtain a certain scoring goal) could be lighted prior to shooting
the balls. In "Spottem" the free numbers were determined by the
machine; in "Pickem" the player could select a free
number using a dial on the
front of the cabinet.
With the coming of war in Europe, games named for war themes started to
appear, even before Pearl Harbor. Exhibits "Contact" had a warship
theme and came out in 1939. Early in 1940 Stoner
produced "Doughboy"; Bally's
"Fleet" and Baker's "Defense" appeared later that same year. In
1941, prior to the U.S.'s entry into the war, we
saw Stoner's "Armada" and Western
Products' "Barrage". Then came December 7th! Within two weeks Genco was advertising
"Victory" in the trade publications! The wording on the backglass
"A U.S. Victory" makes one wonder how that company could have
designed that game within two weeks after that fatal day. After the U.S.
entered the war, games with war
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Reprint from The Coin Machine Journal. Courtesy of Dick Bueschel. |
themes abounded such as
"Bombardier", "Sky Chief",
"Victorious",
"Midway", "Invasion", and "Hit The Japs", just to
name a few. Then to celebrate the end of the war, Bally came out with the
one-ball multiple-coin machines "Victory Derby" and "Victory
Special", the first new games to be produced by them after the war.
Gottlieb's first post-game "Stage Door Canteen" was even reminiscent
of the war scene and the returning GIs. Even as late as 1947 Chicago Coin produced "Kilroy", a name very popular
during the war.
With the war behind them pinball manufacturers began concentrating on
more pleasant names for their games. Pretty girls and exotic places became
popular pingame themes. In the late forties United came out with a series of
games named for places beginning in early 1947. This series of names
("Rio", "Havana", "Mexico", "Hawaii",
"Nevada", "Singapore", "Tropicana", and
"Manhattan") was later used by that same company, in the same order,
for a series of multiple-coin 'bingo' machines in 1954 and 1955. Williams also
had a series of games named for places in 1949 ("El Paso", "St
Louis", "Dallas", "Maryland", and "Boston"),
but many other Williams games of the late forties featured pretty girls; games
such as "Show Girl", "Amber", "Ginger" and
"Virginia".
As everyone knows, in December 1947 Gottlieb came out with "Humpty
Dumpty" the first game with that revolutionary new device, the flipper.
This was the first of a series of games by that company featuring 'fairy tale'
themes. The games which followed in that series were "Lady
Robinhood", "Cinderella", "Jack and Jill",
"King Cole", "Ali Baba", "Alice In Wonderland" and "Barnacle Bill".
Pinball games of the
50s, 60s and early 70s had a wide variety of names but several themes seemed to
be quite popular. One of the most popular themes of
this period was "Sports", which had been one of the most popular
themes since pinball's beginning in the early
thirties. Typical examples were: "All Star Basket-ball", "Golden
Gloves", and "Baseball". It is interesting to note that the
latter name probably holds
the record for the most pinball machines using the same
name, as at least eight machines were named
"Baseball" over the years.
Other popular themes of this period were Space ("Rocket",
"Friendship Seven", "Space Mission", etc.), The Old West: ("Stage
Coach", "Cow Poke", "Lawman", etc.)
and Card games, also a very popular theme since pinball's beginning, ("Canasta", "Royal
Plush", "Dealer's Choice", etc.).
The "All American" game of pinball ("As American as baseball and hot dogs" to quote a Gottlieb advertising
slogan of the late fifties) did not miss the
opportunity to celebrate the American Bi-Centennial.
The major manufacturers each had their Bi-Centennial game. For Gottlieb it was "Spirit of '76", for Bally "Freedom", and Williams
came out with "Liberty Bell".
The latest pinball naming craze began in the
mid 70s and continued into the "solid state era". The popularity of
the movie version of the rock opera "Tommy", which is credited by
many as reviving the nation's interest in the game of pinball, prompted Bally
to come out with "Wizard" in 1975 and "Captain Fantastic" in 1976. The later game featured a caricature of rock
star Elton
John on the backglass. This was the
beginning of the
era of naming games for popular
personalities, fictional 'super heroes', movies, and TV shows.
Typical games inspired by personalities were "Evil Knievel",
"Power Play" (Hockey star Bobby Orr), "Eight Ball" (TV
character 'Fonzie'), "Playboy" (Hugh Hefner), "Dolly"
(Parton, of course), and last, but not least, "Ali". The popular rock
group "Kiss" and the legendary basketball team "Harlem
Globetrotters" also inspired pingames.