TRIBUTE TO A COIN MACHINE
GREAT
by Russ Jensen
One of the true pioneers of the coin
machine industry, Mr.
Harry
E. Williams, has succumbed to cancer at the age of 77.
Harry
passed away on Sept. 11, 1983 at his home in Palm Springs,
California. This is certainly a great loss to the world
of coin
operated
amusement. Mr. Williams was a part of
this great
industry
for over fifty years, from the late 1920's until the
time of
his death.
Mr. Williams was a fine gentleman who
loved coin operated
amusement
devices. Although he was primarily
known in connection
with
pinball, he also delved into other coin-op amusement
devices,
even into video games in the past year or two.
Pete
Bilarczyk,
publisher in the mid Seventies of the tabloid "Pinball
Wizzard
News", once referred to Harry as "the father of pinball."
This
title was not far from the truth when you consider his
achievements
in the world of pinball, only a few of which I will
attempt
to relate here.
Harry was an inventor! His inventions had a profound effect
on
pinball. Late in 1933 he invented the
first "electric action"
device
to be used on a pinball game. It
consisted of a battery
operated
electromagnet device which could dislodge a ball from
one
hole in the playfield causing it to roll into another higher
scoring
hole. This was introduced on a game
called CONTACT
manufactured
by Pacific Amusement Mfg. Co. of Los Angeles.
Almost
immediately "electric action" was included in game after
game by
many different manufacturers and, in one form or another,
has
been used in pingames up through the present time.
Probably the Williams invention most
familiar to pinball
players
throughout the years was the "anti-cheating" device
commonly
know as "tilt." In its
earliest form it consisted of a
small
steel ball which, at the start of each new game, was made
to rest
on the top of a concave pedestal. If,
during the course
of a
game, the player shook the cabinet too much the ball would
fall
off its pedestal, providing a visual indication that the
player
had "cheated." Harry named
his first such device "Stool
Pigeon",
but soon changed the name to "Tilt.
" A year or so later, when most games had
become electric, a
new
form of "tilt" was devised in which a metal "plumb bob"
would
make
electrical contact with a circular metal ring.
This contact
(through
the use of an electrical "relay") would cause a lighted
sign on
the game to light up the word "Tilt." This form of
"tilt"
has been used on pingames from the mid Thirties to the
present
day.
It is interesting to note that not only
did Harry's
invention
of the "tilt" have an effect on pinball, but also on
our
language. Most of us at one time or another
have heard that
word
used to denote some mildly unpleasant happening or surprize
upset. It has been used in comics, cartoons, and
other simple
entertainment
devices, and by many in every day conversation.
Even
though "Webster" doesn't seem to recognize it as yet, Harry
Williams
has unconsciously affected our language.
Although not the inventor himself, Harry
played an important
role in
the invention of the "free play" pinball. This idea
helped
to combat the negative image that pingames were gaining in
the
early Thirties as gambling devices. It
seems a young man
named
Bill Belluh, who worked as a shop assistant to Mr. Williams
in the
early years, devised a method by which the attaining of a
high
score could result in the player playing additional games
without
depositing more coins. These "free
games" could take the
place
of monetary or merchandise awards then given to many
pinball
players as a reward for a high scoring game.
Even though
Harry
did not directly invent this device, he helped Bill Belluh
perfect
it, patent it, and get it installed on games such as
Rockola's
FLASH in 1935. Ever since that time
"free games" have
been
the primary "award" for pinball prowess.
Harry was a designer, not only for his
own companies, but
also
for others. In the very early Thirties
pingames consisted
of a
playfield with holes drilled in it for the balls to drop
into
for scoring. These games had a large
number of "pins"
(nail-like
devices protruding from the playfield to deflect the
ball
during play), hence the name "pinball." The "art" in
designing
these early games consisted primarily in determining
where
to strategically locate these pins making it difficult for
a
player to obtain too high a score and often "beat the machine."
Harry
became quite proficient at this art and designed some
"replacement
boards" (new playfields used to convert an existing
game
into a "new" one) as well as original games.
Harry also had quite a flair for
mechanical design. He
designed
many games in the early Thirties, such as ACTION, which
employed
ingenious mechanical features. Then,
after his
introduction
of "electric action" with CONTACT, he began
incorporating
electricity into his designs.
In addition to designing games for his
own companies (more
about
those later) Harry was, over the years, employed as a game
designer
with other outfits. Some of his early
designs were for
Pacific
Amusement of Los Angeles (CONTACT, etc).
In 1935 he
accepted
an offer from Rockola and went to Chicago to become
their
"chief inventor." During his
stay at Rockola he met a
young
designer, Lyndon (Lyn) Durrant who was to affect his life
for
years to come.
After Rockola Harry went to Bally for a
short time and again
ran
into Lyn. Within six months or so Harry
went to Exhibit
Supply
and Lyn came along. They both stayed
with that company
until
World War II broke out. After that
Harry was strictly
involved
with his own companies until after he "retired" around
1960.
Harry was also somewhat active in game
design in recent
years. In the late Seventies he designed some
"home" pinball
games
for the Brunswick Corp. Then, when his
old friend and ex-
partner
Sam Stern took over the old Chicago Coin Machine Co. and
renamed
it Stern Electronics, Harry designed some games for
Stern.
One of the games he designed, HIGH HAND,
contained another
Williams
invention, a rotating "flipper like" device which would
move a
ball from one "pocket" to another.
Recently Harry started
designing
video games, including a combination video-pinball game
which
he sold to Gottlieb. To my knowledge
this game has not yet
been
produced. Right up to the end Harry was
still designing
amusement
games.
Harry believed in all types of amusement
devices, anything
that
could bring enjoyment to a person.
During the Fifties he
made
games with something a little different.
He made several
amusement
pinballs with animated horseraces and many novel "pitch
and
bat" baseball games. He also
designed "PEPPY THE CLOWN", a
coin
operated "marionette theater" in which the player
manipulated
the puppet.
Another novel Williams design was a
"sidewalk engineer" game
in
which the player operated a bulldozer at a construction site.
Harry
even had an idea for a coin operated toy train layout which
he
tried out but it did not prove too successful.
At any rate,
his
ideas for amusements were endless.
Harry was a company founder. During his lifetime he founded
three
separate companies. In 1934 he started
his own company in
Los
Angeles called Automatic Amusements where he manufactured
games
he designed. In many cases he would
make agreements with
larger
Chicago manufacturers, such as Bally and Exhibit, to
manufacture
his games for distribution in the Middle West and
East,
with his company supplying the West.
When Harry went to
work in
Chicago in 1935 he left his father in charge of his
company
which was later disbanded.
Shortly after the start of World War II,
Harry and Lyn
Durrant
left Exhibit and formed a new company, United
Manufacturing,
to repair games at first, but hoping to obtain
Government
contracts for war related products.
That outfit also
started
"converting" old games into "new" ones in addition to
their
"war work." Harry sold his
share of United to Lyn Durrant
In less
than a year, but the company remained a major game
manufacturer
up until the mid Fifties.
After leaving United Harry formed still
another company,
Williams
Manufacturing, which was the forerunner of the current
Williams
Electronics. He remained with that
company until about
1960
when the company was sold to the Consolidated Drug Co. of
Chicago. That ownership did not last very long and
the company
was finally
bought by Seeburg in the early Sixties.
So, in a
period
of less than a decade, Harry founded three game producers,
one of
which is still in existence.
As you can plainly see from reviewing the
coin machine
industry
career of Mr. Harry Williams, he was always a vital,
productive
individual. He certainly tried to
improve the
amusement
machine, which he dearly loved, and to think of new
ways to
delight and entertain the American public via the medium
of coin
operated devices. This never stopped
right up, I am
sure,
to the day he died.
Incidentally, an article on the life of
Harry Williams was
published
in the August 1960 issue of the popular men's magazine
TRUE. It was titled "Ungunchable Harry, King
of the Pins" and
was written
by J.P. Cahn. This entertaining piece
was well
written,
in a light hearted style, and told of Harry's life in
the
coin machine business from the late 1920's through the
Fifties. While even Harry Williams himself stated
that
everything
in this article may not have been precisely accurate,
it is a
good overview of his fascinating career and highly
recommended
reading.
Finally, if I may, I would like to end on
a personal note.
I had
the pleasure of visiting Mr. Williams at his home in Palm
Springs
in March of 1978. I had called him on
the phone, told
him I
was a pinball collector interested in pinball history, and
he
invited me to visit. That was probably
the most enjoyable
afternoon
I have ever spent. Mr. Williams was
extremely cordial
and
tried his best to answer my questions.
It was indeed a
memorable
experience..
During that visit he told me of a couple,
Jim and Candace
Tolbert,
who were writing a book on pinball and had contacted him
for
information. I contacted them and later
on they talked me
into
writing a column for a publication they were starting called
Amusement
Review. This was the first time I had
ever written
anything
for publication and I really didn't know if I could do
it, but
I did. And here I am still writing
about pinball. I
have
Harry Williams to thank for my getting into writing and I am
grateful.
In the years since my visit with Mr.
Williams I have talked
to him
on the phone on several occasions. Each
time he was
extremely
friendly and talked freely of his past associations
with
the coin machine industry. I learned a
lot from him during
these
conversations and much of that information has been passed
on
through my articles on pinball history.
I cannot easily express the feelings of
shock and sadness I
felt
upon hearing of this great man's passing.
He did so much
for
coin operated amusement during his lifetime and I know his
memory
will live on. I certainly will never
forget the thrill of
my
association with Mr. Harry E. Williams, "the father of
pinball"
and "king of the pins."